When I applied an XBox GamePass Ultimate voucher code to my Microsoft Account, I was using a different account in the Windows 10 store. I was getting lots of problems with XBox gamepass complaining about my Xbox account being different from my store account. The only purchases I had made from Microsoft were using the account I registered GamePass with.
It took me a while to figure out that the issue was the Windows 10 Microsoft Store app account. I have since corrected the issue. HOWEVER...
I'm still getting the "Cannot verify ownership" issue when trying to log into Minecraft Dungeons. The XBox app has stopped it's whining. The Minecraft app is now the ONLY thing causing issues. Is there not some kind of account registration cache that can be cleared so accounts can be reverified correctly? Google has thrown back a LOT of results on this error, so I'm kind of gobsmacked that it hasn't been resolved by now.
I get that there's possibly some friction between Mojang's systems and Microsoft's systems, but that shouldn't be a problem for end users.
For the record - I also have a copy of the Java version on my computer (which I paid for) so that might be in the mix here? But surely that's been factored into efforts to resolve this issue?
When I applied an XBox GamePass Ultimate voucher code to my Microsoft Account, I was using a different account in the Windows 10 store. I was getting lots of problems with XBox gamepass complaining about my Xbox account being different from my store account. The only purchases I had made from Microsoft were using the account I registered GamePass with.
It took me a while to figure out that the issue was the Windows 10 Microsoft Store app account. I have since corrected the issue. HOWEVER...
I'm still getting the "Cannot verify ownership" issue when trying to log into Minecraft Dungeons. The XBox app has stopped it's whining. The Minecraft app is now the ONLY thing causing issues. Is there not some kind of account registration cache that can be cleared so accounts can be reverified correctly? Google has thrown back a LOT of results on this error, so I'm kind of gobsmacked that it hasn't been resolved by now.
I get that there's possibly some friction between Mojang's systems and Microsoft's systems, but that shouldn't be a problem for end users.
For the record - I also have a copy of the Java version on my computer (which I paid for) so that might be in the mix here? But surely that's been factored into efforts to resolve this issue?