Stryder
- Strydhaizer
- strydhaizer
- Europe/Stockholm
- Yes
- No
Map framesdisplayscheckered boxes everytime you load a game.To reproduce this, make maps and item frames, reveal the maps and put all the maps in the item frames, stare at the map frames and leave the world, then open the world again, now the player will be staring at the checkered frames instead of a map.
Hello, Im a new tester and I just want to report this bug. Map frames ingame seem to display checkered boxes everytime you load a game and look at it.
To reproduce this, make maps and item frames, reveal the maps and put all the maps in the item frames, stare at the map frames and leave the world, then open the world again, now the player will be staring at the checkered frames instead of a map.
Parrots disappear after a while after taming them, reopening the world makes them appear again, but it's annoying when they become invisible because they keep making noises but you cant see them.
Reproduce this by taming a parrot in the jungle (try taming two since thats what I did), then let them follow you, then after a while the parrots will be gone but you will still parrot noises.
Hopefully you guys will fix this in the next patch.
Parrots disappear after a while after taming them, reopening the world makes them appear again, but it's annoying when they become invisible because they keep making noises but you cant see them.
Reproduce this by taming a parrot in the jungle (try taming two since thats what I did), then let them follow you, then after a while the parrots will be gone but you will still parrot noises.
Hopefully you guys will fix this in the next patch.
Updated: Please delete this report, my apologies, I realized it's not a bug. Im sorry.
[Fixed] Disappearing Parrots
By using Blocktopograph in Android you will notice the pigs don't despawn, they don't disappear/despawn when the player went too far. This is regardless if you touched/bred the pig or not.
What's suppose to happen: They should despawn when out of range/despawning radius.
Yoo much entities in front of you (whether behind a wall or just in front of you) will cause lag. Mobs, Torches and chests are entities, too much of them rendered on screen causes lag.


Also happen in Villagers.
Happening to me since 1.13 up to 1.14.0.3. It also happens to lava, much noticeable when you destroy a lava source in the nether.
It happens to me when the render distance is too high, lowering it should work.
Up
Not an issue in mine, they need to be able to reach their workstations every morning/time of their work in order to refresh their inventories. Villagers do not have to sleep to refresh their inventories, sleeping only regenerates their health AFAIK.
https://bugs.mojang.com/plugins/servlet/mobile#issue/MCPE-51214
This is not a bug. Just tell your friends to update their game you don't have to downgrade
I'm pretty sure this is not a bug. You will not hear rain fall if you're far from the ground. Rain has no sounds, rainfall does.
I looked for atleast two pigs and yes they are both small/young pigs.
They do not make babies when you're watching them, they will only show hearts. I recently made an iron farm and bred 2 villagers into 10 villagers.
I can confirm this I recently made a similar bug report but didn't notice this until now. Using blocktopograph also shows that baby pigs don't despawn.
You cannot tame a bat in vanilla. You're probably using a mod.
Villagers are having trouble searching their beds if it is 4 Y levels above them, don't put their beds too high.
You should indicate your hardware.
They didn't add this in bedrock unfortunately. Only Java.