SuperMassi04
- SuperMassi04
- JIRAUSER713677
- Europe/Rome
- Yes
- No
iron golems spawn on villager rooftopsIron golems only spawn on villager rooftops
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Attached photo
Attached photo
In taiga village the Iron Golems and cats are trapped on the rooftops.
It is not possible to increase the simulation distance as in Java (max 32), Bedrock (max 12)
It is not possible to increase the simulationdistance as in Java (max 32), Bedrock (max 12)The simulation distance in the Bedrock edition is limited to 12 chunks while in the Java edition it is limited to 32 chunks.
There are some invisible chunks.
When the world is restarted the problem may not reappear.
In taiga village the Iron Golems and cats are trapped on the rooftops. The golems cannot come down and protect the villagers.
Steps to Reproduce:
Find a village in the taiga with enough trees. Observe how the golems spawn.Observed Results:
The golems spawn and get stuck on the rooftops.Expected Results:
The golems spawn on the ground to protect the villagers.
In taiga village the Iron Golems and cats are trapped on the rooftops. The golems cannot come down and protect the villagers.
Steps to Reproduce:
Find a village in the taiga with enough trees. Observe how the golems spawn.Observed Results:
The golems spawn and get stuck on the rooftops.Expected Results:
The golems spawn on the ground to protect the villagers.
In taiga village the Iron Golems and cats are trapped on the rooftops. The golems cannot come down and protect the villagers.
Steps to Reproduce:
Find a village in the taiga with enough trees. Observe how the golems spawn.Observed Results:
The golems spawn and get stuck on the rooftops.Expected Results:
The golems spawn on the ground to protect the villagers.
Steps to Reproduce:
Try moving your cursor over some of the villagers' trade items and watch the hover text.
Observed Results:
Hover text is not displayed correctly.
Expected Results:
Hover text is displayed correctly.
Passaggi per la riproduzione:
prova a spostare il cursore su alcuni degli oggetti commerciali dei villici e osserva il testo che passa sopra.
Risultati osservati:
il testo che passa sopra non viene visualizzato correttamente.
Risultati attesi:
il testo al passaggio del mouse viene visualizzato correttamente.
Passaggi per la riproduzione:
prova a spostare il cursore su alcuni degli oggetti commerciali dei villici e osserva il testo che passa sopra.
Risultati osservati:
il testo che passa sopra non viene visualizzato correttamente.
Risultati attesi:
il testo al passaggio del mouse viene visualizzato correttamente.
Steps to Reproduce:
Try moving your cursor over some of the villagers' trade items and watch the hover text.
Observed Results:
Hover text is not displayed correctly.
Expected Results:
Hover text is displayed correctly.


























Affects in 1.21.44.
Affects in 1.21.44 on Windows 11.
Affects in 1.21.44 on Windows 11.
What is the unmet criterion?
The bug has not been fixed.
In preview 1.21.60.21 the problem seems to have been resolved.
Hi!
I've shared an example world where this happens even though I've experienced it in multiple.
It happens in different languages (I tried it in both Italian and English). As for the item/place, I've noticed this with librarians, I don't know if it also occurs with other villagers.