teeema5002
- teeema5002
- JIRAUSER716218
- Europe/Minsk
- Yes
- No
1st bug: If you will summon allay with "/summon minecraft:allay ~ ~ ~ {HandItems:[
{id:"(item)"}]}" or change his data using "/data modify entity (Allay) HandItems set value [
{id:"(item")}]", allay can die.
2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "/summon minecraft:allay ~ ~ ~ {HandItems:[
{id:"(item)"}]}" or change his data using "/data modify entity (Allay) HandItems set value [\{id:"(item")}]", allay can die.
2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "/summon minecraft:allay ~ ~ ~ {HandItems:[
{id:"(item)"}]}" or change his data using "/data modify entity (Allay) HandItems set value [\{id:"(item")}]", allay can die.
2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "/summon minecraft:allay ~ ~ ~ {HandItems:[
{id:"(item)"}
]}" or change his data using "/data modify entity (Allay) HandItems set value[\{id:"(item")}]", allay can die.2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "_/summon minecraft:allay ~ ~ ~ {HandItems:[
{id:"(item)"}]}" or change his data using "/data modify entity (Allay) HandItems set value [
{id:"(item")}]_", allay can die.
2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "_/summon minecraft:allay ~ ~ ~ {HandItems:[
{id:"(item)"}]}" or change his data using "
{id:"(item")}/data modify entity (Allay) HandItems set value []
_", allay can die.2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "summon minecraft:allay
{id:"(item)"}![]()
(z) {HandItems:[
]}" or change his data using "data modify entity (Allay) HandItems set value [
{id:"(item")}]", allay can die.
2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "summon minecraft:allay
{id:"(item)"}![]()
(z) {HandItems:[
]}" or change his data using "data modify entity (Allay) HandItems set value [
{id:"(item")}]", allay can die.
2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "summon minecraft:allay x y z {HandItems:[
{id:"(item)"}]}" or change his data using "data modify entity (Allay) HandItems set value [\{id:"(item")}]", allay can die.
2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "summon minecraft:allay x y z {HandItems:[
{id:"(item)"}]}" or change his data using "data modify entity (Allay) HandItems set value [\{id:"(item")}]", allay can die.
2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "summon minecraft:allay x y z {HandItems:[
{id:"(item)"}]
}" or change his data using "data modify entity (Allay) HandItems set value [\{id:"(item")}]", allay can die.2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "summon minecraft:allay x y z {HandItems:[
{id:"(item)"}]" or change his data using "data modify entity (Allay) HandItems set value [\{id:"(item")}]", allay can die.
2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "summon minecraft:allay x y z {HandItems:[
{id:"(item)"}]" or change his data using "data modify entity (Allay) HandItems set value [
{id:"(item")}]", allay can die.
2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "summon minecraft:allay x y z
{{HandItems:[id:"(item)"}{
]" or change his data using "data modify entity (Allay) HandItems set value[id:"(item")}
]", allay can die.2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "summon minecraft:allay x y z
{HandItems:(item)}" or change his data using "data modify entity (Allay) HandItems set value
{(item)}", allay can die.
2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "summon minecraft:allay x y z
{HandItems:(item)}" or change his data using "data modify entity (Allay) HandItems set value
{(item)}", allay can die.
2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "summon minecraft:allay x y z {HandItems:(item)}" or change his data using "data modify entity (Allay) HandItems set value {(item)}
", allay can die.
2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "summon minecraft:allay x y z {HandItems:(item)}" or change his data using "data modify entity (Allay) HandItems set value {(item)}
", allay can die.
2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
1st bug: If you will summon allay with "summon minecraft:allay x y z {HandItems:(item)}" or change his data using "data modify entity (Allay) HandItems set value {(item)}", allay can die.
2nd bug: If you will give allay "Totem of undying" and he will die (lightning bolt, zoglin, TNT, etc. (BECAUSE PLAYER CANT KILL ALLAY WITH ITEM)) he still will be deathless
works with earlier versions too
What I expected to happen was:
Hay bales should have been generatedWhat actually happened was
...:
Yes, they generated but very weirdlySteps to Reproduce:
1. Use /place structure minecraft:village_plains
2. Find hay bales3. Test the bug
What I expected to happen was...:
When entities spawn with armor, armor clink sound should not be playedWhat actually happened was...:
When entities spawn with armor, armor clink sound is playingSteps to Reproduce:
Note: i used spawner because its impossible to hear armor sound from entities at normal spawning
1. Set your difficulty to "Normal" or "Hard"
2. Place a zombie spawner
3. Wait some time
P. S.: If you are watching a video pay attention to subtiles (Gold Armor Clinks)
try this:
{"pack":\{"pack_format": 9, "description":"description here"}}
Show "pack.mcmeta" file
it should be worded like this: [^pack.mcmeta]
or you was modifying original (built-in) recource pack?


sorry about the duplicate((
Glowing entities has "glowing" which very impacts on performance
Show pack.mcmeta file
.minecraft/recource_packs/{your pack}/pack.mcmeta
it should look like this: [^pack.mcmeta]
use notepad (or other text editors) to edit this file
heres how my pack look like:
https://drive.google.com/file/d/1-RMVqlt2JPMt0hzrAydXP4PwaqsHps1j/view?usp=sharing
try delete version folder (.minecraft/version/{version}) and also indexes folder (.minecraft/assets/indexes/{version})
if you will run version again, files will be re-installed
also it impacts on allays
dude, this is bedrock edition bug in java section
dude it was created yesterday lol
is it sarcasm?
maybe its dumb anti viruses deleted some parts or you was having wrong time on pc so java downloads was blocking (your pc couldn't check java certificate)
try delete version folder (.minecraft/version/{version}) and also indexes folder (.minecraft/assets/indexes/{version})
if you will run version again, files will be re-installed