Eric Campa
- themclover123
- themclover123
- Europe/Stockholm
- Yes
- No
3 issues
Key
Summary
Status
Reporter
Assignee
Created
Cave Spiders don't attack you if you spawn them with a spawn egg in survival
Cannot Reproduce
Changed Description:
When I loaded a world that I use for all the snapshots I do, time was frozen even though doDaylightCycle was set to "on" at the beginning of the game. I tried doing /time set day but it didn't unfreeze and when I did /gamerule doDaylightCycle off and then I did /gamerule doDaylightCycle on but time was still frozen. I froze time in this map before but if I remember right, I did unfreeze time before the end of the game.
I created another world to see if it froze time there but it didn't. It was just a normal minecraft world.
I say worlds that were created before the new snapshot are effected I think.
Added Attachments:
Upload it to here?
I'll see if I can do that thanks.
Snapshot tests is the old world.
This is where time was frozen at the beginning of the game. The sun and moon were frozen as if doDaylightCycle was off but it was on for I did /gamerule doDaylightCycle and it said it was on even though time was frozen.
Snapshot 2 is the new world.
Time in Snapshot 2 should be normal (time-wise). I was on my side.
You will have to unzip them and put the folder in your saves folder but I bet you knew that already
.
You mean I can't file another ticket about this subject right, I can file tickets for glitches/bugs for other things right?
Thanks for looking into this possible issue. I reloaded the world again after I did /gamerule doDaylightCycle true and it worked normally.
Ok just making sure
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I spawned a bunch of horses, including baby horses when I placed a bunch of hay blocks around and the baby horses randomly sufficated and died. Some adult horses were effected but it was mostly the babys. :,(
Oh I thought it was only regular spiders that are aggressive in the night time and neutral in the daytime. So it isn't a bug then.