Thord Fox
- thordfox
- thordfox
- Europe/Stockholm
- Yes
- No
In a circuit I was making, I was using several sticky pistons pushing&pulling others, in an ascending tower...
Windows 7: Ultimate x64 - Java 7 RTE x64
In a circuit I was making, I was using several sticky pistons pushing&pulling others, in an ascending tower... Then, I downloaded and ran snapshot 13w09c and I found a bug that didn't show off in snapshot 13w09b. A sticky piston pulling another sticky piston makes the 2nd one (the sticky piston being pulled) vanish.
I was doing random redstone stuff when I saw something abnormal. When a diode is powering 2 pistons (I was using sticky ones), they 2 stacked 1 onto the other and facing the same direction, the botton piston extends sligthly slower (probably 1 tick slower) when it should not. I repeated the conflicting part, some blocks away, and it then worked normaly (may mean changing the chunk where the circuit was, fixed it...).
Java JRE 7, 17
Java JRE 7, 17 Windows 7: Ultimate x64 8gb DDR3 RAM nVidia GeForce gtx560 ti
Pictures
I was doing some redstone using Minecart with TNT to bomb a place. When the circuit was complete, I used it with unexpected results.
What I expected to happen was...:
When the Minecarts with TNT were toggled, they would take as much time as normal TNT between activation and explosion, and don't grief the circuit thanks to some walls of water.What actually happened was...:
IMinecarts with TNT blow much sooner after activation than normal TNT blocks. Also, while they go through water, their explosion still affects the other side of the water wall.Steps to Reproduce:
Download the map I upload. It generates air layer flatland, with a 3x3 chunks grass platform for natural spawn not meaning death by void. Over those chunks, the circuit is set up. Use the button at the end of the white wool line.
I was doing some redstone using Minecart with TNT to bomb a place. When the circuit was complete, I used it with unexpected results.
What I expected to happen was...:
When the Minecarts with TNT were toggled, they would take as much time as normal TNT between activation and explosion, and don't grief the circuit thanks to some walls of water.What actually happened was...:
Minecarts with TNT blow much sooner after activation than normal TNT blocks. Also, while they go through water, their explosion still affects the other side of the water wall.Steps to Reproduce:
Download the map Iupload. It generates air layer flatland, with a 3x3 chunks grass platform for natural spawn not meaning death by void. Over those chunks, the circuit is set up. Use the button at the end of the white wool line.I was doing some redstone using Minecart with TNT to bomb a place. When the circuit was complete, I used it with unexpected results.
What I expected to happen was...:
When the Minecarts with TNT were toggled, they would take as much time as normal TNT between activation and explosion, and don't grief the circuit thanks to some walls of water.What actually happened was...:
Minecarts with TNT blow much sooner after activation than normal TNT blocks. Also, while they go through water, their explosion still affects the other side of the water wall.Steps to Reproduce:
Download the map I attached. It generates air layer flatland, with a 3x3 chunks grass platform for natural spawn not meaning death by void. Over those chunks, the circuit is set up. Use the button at the end of the white wool line.
The picture I attach is self-explanatory.Arrows are too bright and not affected by light level
















The vanishing sticky pistons, when vanished, is pulling a block. Despite the fact that the piston vanishes, the block is pulled... It can be apreciated at the video.
Check this report again, I missclicked the enter key and reported an incomplete bug report, but I edited it... Now it should be complete.
Run the map using snapshot 13w19a.
TNT only activates in the end of the corridor, and doesn't blow until it has gone through those water walls. The TNTs that blow INSIDE the water shouldn't activate near TNTs, but they do.
Also, shouldn't they take as much time as normal TNT between activation and explosion?
Try to find a java version for windows 10
Resource packs don't change the block outline of any block. And this also happens without a resource pack.
Please this is a recent bug, bumping
I'm not a paid bug tester, wont spend time checking new versions. If mojang wants their game bug free, hire some