noneofurbuisness
- TravelByTrain
- travelbytrain
- Europe/Stockholm
- Yes
- No
Armorers completely ignore blast furnaces and work at normal furnaces (though I think a blast furnace must still be present for them to get the job).
I died in the nether due to the already known bug of when-you-save-and-quit-you-crash. Some of the blocks I had dug regenerated, and I suffocated to death. However, I had a shield in my offhand, which was still there when I respawned. Other times I have died I lost my shield, so I suspect the two glitches are intertwined.
To recreate:
Put an item in your offhand.
Save and quit on an old device so the game crashes when you do it
Die after getting back on
I'm not completely sure that's how you recreate it, and since this is from an older version things may have changed.
the title says it all
I know this affects players with shields raised when the tipped arrows are fired from strays and dispensers; I don't know if tipped arrows fired from other players affect a shield-raising player but I would assume so.
I killed the dragon for the first time in legit survival, but didn't look at it's death animation so my device wouldn't lag and/or crash. However, no XP rained down. Come on, it's the final boss.
Edit: This isn't actually a bug all the XP just fell into the end portal I'm stupid.
Milking a cow with a single bucket wields no milk
If a campfire's smoke touches a bee's nest, then the bees won't get mad when you take honey or honeycomb. However, if said smoke is going through a block, then the bees still get mad. This is not the same on Java and on my bedrock survival I lost all but two bees because of this bug.






It's suppose to work like that.
There's a thing called "mob cap" where the game can spawn a limited number of mobs. The zombies, villagers and iron golems take up most of it.
Iv'e seen it.
make sure your options are on
happens 2 me 2
i saw this once but its not a problem for me now
It happened to my brother so this is true
this happens to me
this happened to villages in my world
sorry that's a java exclusive feature
this used to happen to me but it hasn't for a while
it's just a plains villager they just look like old ones
same
gossip is java exclusive
once they are tamed they cannot be fed because they can't breed
this is clearly fake
you can, its just really weird and hard
where do I upload it to?
same for iOS
they fixed this bug in a hotfix nevermind
The issue relating to this is my post. Even when a tipped arrow is blocked with a shield, the player still gets the affect.
I think this is the case with all baby zombie models, as in a mine shaft I ran into a baby zombie holding an iron sword the same way
This is a WAI. Redstone torches shut off if they are hit by another redstone signal (eg the redstone block)
-4471495064080667114
I have two ideas of how this happened:
1- The spawn chunks of this world are the very rare mega taiga. Mega taigas generate dead bushes. Maybe the world confused the new chunks with the spawn chunks somehow.
2- The world tried to generate a desert but kind of gave up, leaving the sand, dead bush and desert-y water color but not recognizing it as desert.
Both could be wrong, but their my best guesses.
Edit: the desert-y water is a little away from the bush
@Umija5895M
This was during experimental gameplay in 1.10 so no I'm pretty sure the wandering trader is fine now
Seeing that's it's crafted with netherite and the whole update theme is centered around the Nether, I think the devs intended the lodestone compass feature be used only in that dimension (although i'm more than fine with it if it's supposed to be used in all dimensions).
No, it works now.
I think this intentional.
No because if I have a powered lever like that the rail is powered so it's a bug