Dalen Loperena
- TrueSalt
- JIRAUSER467308
- Europe/Stockholm
- Yes
- No
Block OverlayZ-FightingBlock Overlay Rendering Issues
There seems to be an issue with the rendering of overlayed textures that has a noticeable pattern that it follows. Every other 15 blocks if a textures is overlayed perfectly on a block it will start running into issues with z-fighting. This issue does not seem to occur for any other blocks other than the ones at these specific heights.
So there are two parts here.
First: There seems to be an issue with the rendering of overlayed textures that has a noticeable pattern that it follows. Every other 15 blocks if a textures is overlayed perfectly on a block it will start running into issues with z-fighting. This issue does not seem to occur for any other blocks other than the ones at these specific heights.
Second: Whenever an overlayed texture is at a block light level of one, certain potions of that texture seem to start rendering at near full bright(emmisive). This causes a lighting miss match between the two blocks.
Block Texture Overlay Rendering Issues
So there are two parts here.
First: There seems to be an issue with the rendering of overlayed textures that has a noticeable pattern that it follows. Every other 15 vertical blocks if a textures is overlayed perfectly on a block it will start running into issues with z-fighting. This issue does not seem to occur for any other blocks other than the ones at these specific heights.
Second: Whenever an overlayed texture is at a block light level of one, certain potions of that texture seem to start rendering at near full bright(emmisive). This causes a lighting miss match between the two blocks.



