Joshua von Damm
- virx
- JIRAUSER489656
- Europe/Stockholm
- Yes
- No
After updating the world to 20w21a, guardian no longer spawn in my guardian farm, which spans the entire ocean temple chunk(s).
I tried to replicate the glitch on new worlds but with no success.
I
f I create a world in the 20w21a, guardians do spawn in an untouched temple.If I create a world in a previous snapshot and update it, guardians still spawn.
If I destroy the temple, kill the guardians, and place a layer of soul sand (all guardian farms use soul sand) guardians still spawn.
It appears this issue occurs only on mature worlds.
After updating the world to 20w21a, guardians no longer spawn in my guardian farm, which spans the entire ocean temple chunk(s).
Note: my world is multiplayer, but no mobcaps have stopped my farm
I tried to replicate the glitch on new worlds but with no success.
If I create a world in the 20w21a, guardians do spawn in an untouched temple.
If I create a world in a previous snapshot and update it, guardians still spawn.
If I destroy the temple, kill the elder guardians, and place a layer of soul sand (all guardian farms use soul sand) guardians still spawn.
It appears this issue occurs only on mature worlds, or on multiplayer.

Ok so while this seems to be a good explanation, I created a world in 20w20b and updated to 20w21a, and the Temple spawning still worked.
same with me for all 4 farms. seems across the board nether fortresses and pillagers are fixed, but witch and monuments are not.