Daniel Cook
- wdcook4
- wdcook4
- America/New_York
- Yes
- No
When i use a button it will short-press instead, like when i use a vertcal double-piston extender-like-thing then it will sometimes not put the block all the way down, it will act as if one piston was there and not there and it left the block behind because of piston-rapid-fire.
Windows 8
When i use a button it will short-press instead, like when i use a vertcal double-piston extender-like-thing then it will sometimes not put the block all the way down, it will act as if one piston was there and not there and it
leftthe block behind because of piston-rapid-fire.When i use a button it will short-press instead, like when i use a vertcal double-piston extender-like-thing then it will sometimes not put the block all the way down, it will act as if one piston was there and not there and it will leave the block behind because of piston-rapid-fire.
Destroy and particles in general change direction in spectator mode
When I was messing around with sponges and Slime Blocks 1-3 blocks above water, and I saw a Render Glitch happening at certain angles(not mattering what view angle, but where the player was) and it rendered a slice of the world and when I got ~15 blocks out or so, When I placed a block(any block, even another slimeblock(I tried it with a slimeblock and a block of stone), It disappeared!(it looked like a barrier block with a shadow) When I was looking at that glitched block with water behind it in my view, The Hitbox was very dim, and I could still collide with the block
.When I was messing around with sponges and Slime Blocks 1-3 blocks above water, and I saw a Render Glitch happening at certain angles(not mattering what view angle, but where the player was) and it rendered a slice of the world and when I got ~15 blocks out or so, When I placed a block(any block, even another slimeblock(I tried it with a slimeblock and a block of stone), It disappeared!(it looked like a barrier block with a shadow) When I was looking at that glitched block with water behind it in my view, The Hitbox was very dim, and I could still collide with the block, and my Y coord was 64, and it extends out forever(or very VERY far)!
When I was messing around with sponges and Slime Blocks 1-3 blocks above water, and I saw a Render Glitch happening at certain angles(not mattering what view angle, but where the player was) and it rendered a slice of the world and when I got ~15 blocks out or so, When I placed a block(any block, even another slimeblock(I tried it with a slimeblock and a block of stone), It disappeared!(it looked like a barrier block with a shadow) When I was looking at that glitched block with water behind it in my view, The Hitbox was very dim, and I could still collide with the block, and my Y coord was 64, and it extends out forever(or very VERY far)! Thanks for the debug screen model name: IDUNNOMYNAME:*(








Can confirm, I did some testing today using Vivaldi.
If I have Vivaldi's language list set to "en-us, en, de" it will use DE, if I add "es" at the end, it still uses DE, if I remove DE, I get ES. It doesn't matter what order it's in in the menu, it will always do this with these languages selected. The only time I can get it to load in English is if I have only English as the language in the selector box with no additional fallback languages.