William
- willninjagamer
- willninjagamer
- America/Kentucky/Louisville
- Yes
- No
Also happens when adding seconds, amplifier and hideParticles
In multiplayer it kicks all players when do/effectgive @p minecraft:saturationIn multiplayer it kicks all players when do any effects
Horses just glitch if i try to walk up 1 block or a grass path. Any horse.
Windows 10
Latest Java
Horses just glitch if
itry to walk up 1 block or a grass path. Any horse.Horses just glitch if I try to walk up 1 block or a grass path. Any horse.
Can't move text cursor in command block of "Previous Output"
To reproduce:
{MainGene:"aggressive",HiddenGene:"normal"}
1. /gamerule universalAnger true
2. /summon panda ~ ~ ~3. Hit the panda
To reproduce:
1. /gamerule universalAnger true
2. /summon panda ~ ~ ~ {MainGene:"aggressive",HiddenGene:"normal"}3. Hit the panda
When /gamerule universalAnger is set to true pandas when hit will not attack the player
To reproduce:
1. /gamerule universalAnger true
2. /summon panda ~ ~ ~ {MainGene:"aggressive",HiddenGene:"normal"}3. Hit the panda
When /gamerule universalAnger is set to true pandas when hit will not attack the player
To reproduce:
1. /gamerule universalAnger true
2. /summon panda ~ ~ ~ {MainGene:"aggressive",HiddenGene:"normal"}
3. Hit the panda
When /gamerule universalAnger is set to true pandas when hit will not attack the player
To reproduce:
1. /gamerule universalAnger true
2. /summon panda ~ ~ ~{MainGene:"aggressive",HiddenGene:"normal"}
3. Hit the panda
Command to reproduce in a command block:
/setblock ~ ~1 ~ spawner{SpawnData:{entity:{id:"minecraft:creeper"},custom_spawn_rules:{sky_light_limit:{min_inclusive:0,max_inclusive:15},block_light_limit:{min_inclusive:0,max_inclusive:15}}},SpawnPotentials:[{weight:1,custom_spawn_rules:{sky_light_limit:{min_inclusive:0,max_inclusive:15},block_light_limit:{min_inclusive:0,max_inclusive:15}},data:{entity:{id:"minecraft:creeper"}}},{weight:1,custom_spawn_rules:{sky_light_limit:{min_inclusive:0,max_inclusive:15},block_light_limit:{min_inclusive:0,max_inclusive:15}},data:{entity:{id:"minecraft:husk"}}}]} replaceExpected outcome: spawn both of those mobs with light rules
Command to reproduce in a command block:
/setblock ~ ~1 ~ spawner{SpawnData:{entity:{id:"minecraft:creeper"},custom_spawn_rules:{sky_light_limit:{min_inclusive:0,max_inclusive:15},block_light_limit:{min_inclusive:0,max_inclusive:15}}},SpawnPotentials:[{weight:1,custom_spawn_rules:{sky_light_limit:{min_inclusive:0,max_inclusive:15},block_light_limit:{min_inclusive:0,max_inclusive:15}},data:{entity:{id:"minecraft:creeper"}}},{weight:1,custom_spawn_rules:{sky_light_limit:{min_inclusive:0,max_inclusive:15},block_light_limit:{min_inclusive:0,max_inclusive:15}},data:{entity:{id:"minecraft:husk"}}}]} replace
Expected outcome: spawn both of those mobs with light rules
Spawnerscustom light rule limits does not support multiple spawn potentials
Command to reproduce in a command block with light:
/setblock ~ ~1 ~ spawner{SpawnData:{entity:{id:"minecraft:creeper"},custom_spawn_rules:{sky_light_limit:{min_inclusive:0,max_inclusive:15},block_light_limit:{min_inclusive:0,max_inclusive:15}}},SpawnPotentials:[{weight:1,custom_spawn_rules:{sky_light_limit:{min_inclusive:0,max_inclusive:15},block_light_limit:{min_inclusive:0,max_inclusive:15}},data:{entity:{id:"minecraft:creeper"}}},{weight:1,custom_spawn_rules:{sky_light_limit:{min_inclusive:0,max_inclusive:15},block_light_limit:{min_inclusive:0,max_inclusive:15}},data:{entity:{id:"minecraft:husk"}}}]} replace
Expected outcome: spawn both of those mobs with light rules
Spawner custom lightrulelimits does not support multiple spawn potentialsSpawner custom light limit rules does not support multiple spawn potentials





Yes, I didn't know this was feature in the game.
This bug report can be closed now. I found out my command in the description is setup wrong from a command generator website. The example in 1.18 change log works.