WitherBoyMCW
- WitherBoyMCW
- JIRAUSER742432
- Asia/Ho_Chi_Minh
- Yes
- No
Well, villagers tend to sleep on the floor instead of on beds. That's it.
I used to tolerate some of them doing so, but
noweveryone's sleeping on the ground, so that may be a problem.Well, some villagers tend to sleep on the floor instead of on beds. That's it.
I used to tolerate some of them doing so, but everyone's sleeping on the ground this night, so that may be a problem.
The villagers don't sleep on the floor every night and the screenshots are captured on a specific night when so many guys do this.
This is my world: https://hanoi01-my.sharepoint.com/:f:/g/personal/0132549206_hanoi_itrithuc_vn/EmW2GE_ZduFJkXvDIEe-apoB5QEbPw9S_t8dc61ieO9_tg?e=wsJpEi
The suspicious villagers are at -43 52 -29 (in the basement of the house which has a cow farm attached to it)
Well, some villagers tend to sleep on the floor instead of on beds.That's it.I used to tolerate some of them doing so, but everyone's sleeping on the ground this night, so that may be a problem.
The villagers don't sleep on the floor every night and the screenshots are captured on a specific night when so many guys do this.
This is my world: https://hanoi01-my.sharepoint.com/:f:/g/personal/0132549206_hanoi_itrithuc_vn/EmW2GE_ZduFJkXvDIEe-apoB5QEbPw9S_t8dc61ieO9_tg?e=wsJpEi
The suspicious villagers are at -43 52 -29 (in the basement of the house which has a cow farm attached to it)
Some villagers tend to sleep on the floor, and even under beds instead of on beds.
I used to tolerate some of them doing so, but everyone's sleeping on the ground this night, so that may be a problem.
The villagers don't sleep on the floor every night and the screenshots are captured on a specific night when so many guys do this.
This is my world: https://hanoi01-my.sharepoint.com/:f:/g/personal/0132549206_hanoi_itrithuc_vn/EmW2GE_ZduFJkXvDIEe-apoB5QEbPw9S_t8dc61ieO9_tg?e=wsJpEi
The suspicious villagers are at -43 52 -29 (in the basement of the house which has a cow farm attached to it)
Some villagers tend to sleep on the floor, and even under beds instead of on beds.
I used to tolerate some of them doing so, but everyone's sleeping on the ground this night, so that may be a problem.
The villagers don't sleep on the floor every night and the screenshots are captured on a specific night when so many guys do this.
This is my world: https://hanoi01-my.sharepoint.com/:f:/g/personal/0132549206_hanoi_itrithuc_vn/EmW2GE_ZduFJkXvDIEe-apoB5QEbPw9S_t8dc61ieO9_tg?e=wsJpEi
The suspicious villagers are at -43 52 -29 (in the basement of the house which has a cow farm attached to it)
Some villagers tend to sleep on the floor, and even under beds instead of on beds.
I used to tolerate some of them doing so, but everyone's sleeping on the ground this night, so that may be a problem.
The villagers don't sleep on the floor every night and the screenshots are captured on a specific night when so many guys do this.
I haven't recreated this error in any other world, so this is my world, in case you need to look further into the issue: https://hanoi01-my.sharepoint.com/:f:/g/personal/0132549206_hanoi_itrithuc_vn/EmW2GE_ZduFJkXvDIEe-apoB5QEbPw9S_t8dc61ieO9_tg?e=wsJpEi
The suspicious villagers are at -43 52 -29 (in the basement of the house which has a cow farm attached to it)
Some villagers tend to sleep on the floor, and even under beds instead of on beds.
I used to tolerate some of them doing so, but everyone's sleeping on the ground this night, so that may be a problem.
The villagers don't sleep on the floor every night and the screenshots are captured on a specific night when so many guys do this.
I haven't recreated this error in any other world, so this is my world, in case you need to look further into the issue: https://hanoi01-my.sharepoint.com/:f:/g/personal/0132549206_hanoi_itrithuc_vn/EmW2GE_ZduFJkXvDIEe-apoB5QEbPw9S_t8dc61ieO9_tg?e=wsJpEi
The suspicious villagers are at -43 52 -29
(in the basement of the house which has a cow farm attached to it)Some villagers tend to sleep on the floor, and even under beds instead of on beds.
I used to tolerate some of them doing so, but everyone's sleeping on the ground this night, so that may be a problem.
The villagers don't sleep on the floor every night and the screenshots are captured on a specific night when so many guys do this.
I haven't recreated this error in any other world, so this is my world, in case you need to look further into the issue: https://hanoi01-my.sharepoint.com/:f:/g/personal/0132549206_hanoi_itrithuc_vn/EmW2GE_ZduFJkXvDIEe-apoB5QEbPw9S_t8dc61ieO9_tg?e=wsJpEi
The suspicious villagers are at -43 52 -29, in the basement of the house which has a cow-pig-sheep farm attached to it.
I built a mob farm, which works perfectly on Java edition... but not on Bedrock.
Turned out that nothing I want spawns in the farm. The only ones are Squids, Pillager patrols, Wandering Traders, and Trader Llamas. This mob farm was built in a River biome,and was completely isolated. It is at least 140 blocks far from any other places. Those mobs happened to spawn only when I'm building the farm. As soon as I close off the roof in order to ensure the light level of 0, everything stops. Nothing spawned in the farm afterclosing the roof.Everywhere in the world has constant mob spawning. Slimes, Zombies, Skeletons, Strays, Spiders, Creepers, and passive mobs continuously and frequently spawn everywhere e
lse but in the farm. How can I fix the problem?T
his is the process of me building the first farm:https://www.youtube.com/watch?v=edSYAqVfTO4
This is the seed:
-7640521566208649721
This is the world download link:
These are the locations of the farms that doesn't work:
41 216 -17 (above the house with a lot of cats next to it)
-272 195 124 (in the River biome in the middle of nowhere)
I built a mob farm, which works perfectly on Java edition... but not on Bedrock. It turned out that nothing I want spawns in the farm. The only ones are Squids, Pillager patrols, Wandering Traders, and Trader Llamas. This mob farm was built in a River biome and was completely isolated. It is at least 140 blocks far from any other place. Those mobs happened to spawn only when I'm building the farm. As soon as I close off the roof in order to ensure the light level of 0, everything stops. Nothing spawned in the farm after making it airtight.
Everywhere in the world has constant mob spawning. Slimes, Zombies, Skeletons, Strays, Spiders, Creepers, and passive mobs continuously and frequently spawn everywhere except in the farm. How can I fix the problem?
To reproduce the issue:
- Go straight up into the sky until being 128 blocks far from anywhere
- Make a platform to stand on
- Make a box of solid blocks (NOT stairs, slabs, glass or something like that) at least 8x8 (blocks)
- Light up the platform and around and on top of the box
- Wait for around 20 minutes or 1 in-game day next to the box or less than 2 chunks away from it
- Break into the box to find out that it is completely empty
This is the process of my building the first farm:
https://www.youtube.com/watch?v=edSYAqVfTO4
This is the seed:
-7640521566208649721
This is the world download link:
These are the locations of the farms that doesn't work:
41 216 -17 (above the house with a lot of cats next to it)
-272 195 124 (in the River biome in the middle of nowhere)
I built a mob farm, which work
sperfectly on Java edition... but not on Bedrock. It turned out that nothing I want spawnsin the farm. The only ones are Squids, Pillager patrols, Wandering Traders, and Trader Llamas. This mob farm was built in a River biome and was completely isolated. It is at least 140 blocks far from any other place. Those mobs happened to spawn only when I'm building the farm. As soon as I close off the roof in order to ensure the light level of 0,everything stops. Nothing spawned in the farmafter making it airtight.Everywhere in the world has constant mob spawning. Slimes, Zombies, Skeletons, Strays, Spiders, Creepers, and passive mobs continuously and frequently spawn everywhere except in the farm. How can I fix the problem?
To reproduce the issue:
- Go straight up into the sky until being 128 blocks far from anywhere
Makea platform to stand on- Make a box of solid blocks (NOT stairs, slabs, glass or something like that) at least 8x8 (blocks)
- Light up the platform and around and on top of the box
- Wait for a
round20 minutes or 1 in-game day next to the box or less than 2 chunks away from it- Break into the box to find out that it is completely empty
This is the process of my building the first farm:
https://www.youtube.com/watch?v=edSYAqVfTO4
This is the seed:
-7640521566208649721
This is the world download link:
These are the locations of the farms that d
oesn't work:41 216 -17 (above the house with a lot of cats next to it)
-272 195 124 (in the River biome in the middle of nowhere)
I built a mob farm, which had been working perfectly on Java edition... but not on Bedrock. It turned out that nothing I wanted spawned in the farm. The only ones are Squids, Pillager patrols, Wandering Traders, and Trader Llamas. This mob farm was built in a River biome and was completely isolated. It is at least 140 blocks far from any other place. Those mobs happened to spawn only when I'm building the farm. As soon as I close off the roof in order to ensure the light level of 0, nothing spawned in the farm.
Everywhere in the world has constant mob spawning. Slimes, Zombies, Skeletons, Strays, Spiders, Creepers, and passive mobs continuously and frequently spawn everywhere except in the farm. How can I fix the problem?
To reproduce the issue:
- Go straight up into the sky until being 128 blocks far from anywhere.
- Build a platform to stand on.
- Make a box of solid, full blocks (NOT stairs, slabs, glass or something like that) at least 8x8 (blocks) with the floor made out of either wood planks, stone bricks, cobblestone, sandstone, dirt, or stone.
- Light up the platform and around and on top of the box.
- Wait for about 20 minutes or 1 in-game day right next to the box or less than 2 chunks away from it.
- Break into the box to find out that it is completely empty.
Expected results: The box is supposed to have a few zombies, skeletons and some other mobs.
This is the process of my building the first farm, which is step-by-step described above:
https://www.youtube.com/watch?v=edSYAqVfTO4
This is the seed:
-7640521566208649721
This is the world download link:
These are the locations of the farms that didn't work:
41 216 -17 (above the house with a lot of cats next to it)
-272 195 124 (in the River biome in the middle of nowhere)
I built a mob farm, which had been working perfectly on Java edition... but not on Bedrock. It turned out that nothing I wanted spawned in the farm. The only ones are Squids, Pillager patrols, Wandering Traders, and Trader Llamas. This mob farm was built in a River biome and was completely isolated. It is at least 140 blocks far from any other place. Those mobs happened to spawn only when I'm building the farm. As soon as I close off the roof in order to ensure the light level of 0, nothing spawned in the farm.
Everywhere in the world has constant mob spawning. Slimes, Zombies, Skeletons, Strays, Spiders, Creepers, and passive mobs continuously and frequently spawn everywhere except in the farm. How can I fix the problem?
To reproduce the issue:
- Go straight up into the sky until being 128 blocks far from anywhere.
- Build a platform to stand on.
- Make a box of solid, full blocks (NOT stairs, slabs, glass or something like that) at least 8x8 (blocks) with the floor made out of either wood planks, stone bricks, cobblestone, sandstone, dirt, or stone.
- Light up the platform and around and on top of the box.
- Wait for about 20 minutes or 1 in-game day right next to the box or less than 2 chunks away from it.
- Break into the box to find out that it is completely empty.
Expected results: The box is supposed to have a few zombies, skeletons and some other mobs. However, it doesn't.
This is the process of my building the first farm, which is step-by-step described above:
https://www.youtube.com/watch?v=edSYAqVfTO4
This is the seed:
-7640521566208649721
This is the world download link:
These are the locations of the farms that didn't work:
41 216 -17 (above the house with a lot of cats next to it)
-272 195 124 (in the River biome in the middle of nowhere)
I built a mob farm
, which had been working perfectly on Java edition... but not on Bedrock. It turned out that nothingI wantedspawned in the farm.The only ones are Squids, Pillager patrols, Wandering Traders, and Trader Llamas. This mob farm was built in a River biome and was completely isolated. It is at least 140 blocks far from any other place. Those mobs happened to spawn only when I'm building the farm. As soon as I close off the roof in order to ensure the light level of 0, nothing spawned in the farm.Everywhere in the world has constant mob spawning. Slimes, Zombies, Skeletons, Strays, Spiders, Creepers, and passive mobs continuously and frequently spawn everywhere except in the farm. How can I fix the problem?
To reproduce the issue:
- Go straight up into the sky until being 128 blocks far from anywhere.
- Build a platform to stand on.
- Make a box of solid, full blocks (NOT stairs, slabs, glass or something like that) at least 8x8 (blocks) with the floor made out of either wood planks, stone bricks, cobblestone, sandstone, dirt, or stone.
- Light up the platform and around and on top of the box.
- Wait for about 20 minutes or 1 in-game day right next to the box or less than 2 chunks away from it.
- Break into the box to find out that it is completely empty.
Expected results: The box is supposed to have a few zombies, skeletons and some other mobs. However, it doesn't.
This is the process of my building the first farm, which is step-by-step described above:
https://www.youtube.com/watch?v=edSYAqVfTO4
This is the seed:
-7640521566208649721
This is the world download link:
These are the locations of the farms that didn't work:
41 216 -17 (above the house with a lot of cats next to it)
-272 195 124 (in the River biome in the middle of nowhere)
I built a mob farm in Bedrock edition, which doesn't work. It turned out that nothing spawned in the farm. It was built in a River biome and was completely isolated. As soon as I close off the roof in order to ensure the light level of 0, nothing spawned in the farm. It may work if the spawning platform is under direct sunlight or direct moonlight, but rarely.
Everywhere in the world has constant mob spawning. Slimes, Zombies, Skeletons, Strays, Spiders, Creepers, and passive mobs continuously and frequently spawn everywhere except in the farm. How can I fix the problem?
To reproduce the issue:
- Go straight up into the sky until being 128 blocks far from anywhere.
- Build a platform to stand on.
- Make a box of solid, full blocks (NOT stairs, slabs, glass or something like that) at least 8x8 (blocks) with the floor made out of either wood planks, stone bricks, cobblestone, sandstone, dirt, or stone.
- Light up the platform and around and on top of the box.
- Wait for about 20 minutes or 1 in-game day right next to the box or less than 2 chunks away from it (you have to stand at least 128 blocks far from any spawnable places).
- Break into the box to find out that it is completely empty.
Expected results: The box is supposed to have a few zombies, skeletons and some other mobs. However, it doesn't.
This is the process of my building the first farm, which is step-by-step described above:
https://www.youtube.com/watch?v=edSYAqVfTO4
This is the seed:
-7640521566208649721
This is the world download link:
These are the locations of the farms that didn't work:
41 216 -17 (above the house with a lot of cats next to it)
-272 195 124 (in the River biome in the middle of nowhere)
This issue refers to
MCPE-165549Phone vibrates when use mouse to break blocks - Jira (mojang.com)I had an issue with my phone vibrating with mouse and keyboard input, and now it seems to have been fixed, which I'm really glad about. However, it won't vibrate anymore even with touch input. Is it a bug or are you just turning off the vibration to investigate the issue further?
This issue refers to
MCPE-165549.I had an issue with my phone vibrating with mouse and keyboard input, and now it seems to have been fixed, which I'm really glad about. However, it won't vibrate anymore even with touch input. Is it a bug or are you just turning off the vibration to investigate the issue further?
Minecraftdoesn't vibrate whatsoeverMinecraft Bedrock's vibrating keep malfunctioning
This issue refers to
MCPE-165549.I
hadan issue withmy phone vibratingwith mouse and keyboard input, and now it seems to have been fixed, which I'm really glad about. However, it won't vibrate anymore even with touch input. Is it a bug or are you just turning off the vibration to investigate the issue further?I used to have an issue where my phone vibrated with mouse and keyboard input, and now it seems to have been fixed, which I'm really glad about. However, it won't vibrate anymore even with touch input. Is it a bug or are you just turning off the vibration to investigate the issue further?
Edit: I have factory reset my phone, and now it can vibrate if I want to, especially when I am playing with speakers muted in public places. And the mouse input vibration reappeared. See MCPE-169847 Device vibrates when using keyboard and mouse in Android device - Jira .
I used to have an issue where my phone vibrated with mouse and keyboard input, and now it seems to have been fixed,
which I'm really glad about. However, it won't vibrate anymore even with touch input. Is it a bug or are you just turning off the vibration to investigate the issue further?Edit: I have factory reset my phone, and now it can vibrate if I want to, especially when I am playing with speakers muted in public places. And the mouse input vibration reappeared. See MCPE-169847 Device vibrates when using keyboard and mouse in Android device - Jira .
I used to have an issue where my phone vibrated with mouse and keyboard input, and now it seems to have been fixed, but now it won't vibrate anymore with any input.
Phoneno longer vibrates withtouch input.Phone loses vibration for touch input
I use a Xiaomi Redmi Note 10S with 8GB RAM, 128GB storage, and a MediaTek Helio G95 CPU, which always works well with touch control.
I also use a Xiaomi Redmi Note 9S with 4GB RAM, 64GB storage, and a Snapdragon 720G CPU, which serves me the same, and has the same problem.
I tried turning up the mouse sensitivity from 50% to 100% but nothing changed.
This is an attachment video to clarify it better:
Steps to reproduce:
- Plug a mouse and a keyboard into an Android phone
- Log into a world
- Try to move and look around using the mouse and keyboard
- Find out that the cursor moves fast but the crosshair doesn't
I use a Xiaomi Redmi Note 10S with 8GB RAM, 128GB storage, and a MediaTek Helio G95 CPU, which always works well with touch control.
I also use a Xiaomi Redmi Note 9S with 4GB RAM, 64GB storage, and a Snapdragon 720G CPU, which serves me the same, and has the same problem.
I tried turning up the mouse sensitivity from 50% to 100% but nothing changed.
This is an attachment video to clarify it better:
Steps to reproduce:
- Plug a mouse and a keyboard into an Android phone
- Log into a world
- Try to move and look around using the mouse and keyboard
- Find out that the cursor moves fast but the crosshair doesn't
I updated to 1.19.8x, and the problem still exists. However, as soon as 1.20 comes, my mouse and keyboard work again. So thank you for looking into my issue, (and also 1.20 seems to have more fps than 1.19, at least on my device)!
The Stone brick's texture can be seen as a rectangle on top and 2 squares on the bottom. When we turn them into stone brick stairs,
namelythe cornerback side,turns into 4 squares, just like the texture of a purpur block. This make builds look off, and awful, This annoys builders when building waterlogged walls, or something like this. I do not think that this problem works with every kind of stair, but we should try them and maybe fix all of them.
To reproduce the issue, follow these steps:
- Prepare at least 3 stone brick stair blocks
- Build them into a corner stair, like an L shape
- Make sure the corner block has a quarter open on top, not three quarters.
- Go to the back side, and observe "the beauty of the stony grayish purpur block"
- Make sure to make 4 versions of corners, each pointing either southeast, northeast, southwest, or northwest because they have different textures.
This is a video to visualise the process:
https://hanoi01-my.sharepoint.com/:v:/g/personal/0132549206_hanoi_itrithuc_vn/EVspbgwypa9NnWbda3TdY5sBMprGx3LxZKZnxG1Zg0WjGA?e=P2LcvU
This is the world in my video. You don't have to find the stairs because, in the place at which I upload, you can just look around to see the glitching stairs.
https://1drv.ms/u/s!Aqd5tXnNlfyYzzj8xR1iCUwyLAjW?e=jTW60f
In case something went wrong, go to -48 29 5 to see the stairs. I have a double staircase in that room. If you still cannot find the place, you can go to the coordinates but on the ground level - at which I have flattened the ground to sea level - and find a rather large square house next to some pumpkins, cows, and cats. Next to that house is a smaller one, it has come cacti on top, and some kelp below. Open the door and go down the blackstone tiles stairs. The first basement should let you see the bottom of the kelp and some furnaces. Go down one more, you can see some sugarcane covered in glass. The suspicious stone brick stairs are located on one side of this room. Go down THAT staircase, and you should be on y=29. Just go to the back of the staircase and see the "stony grayish purpur block"
I do not know if I have written too long, but, well, the more the merrier,
I purchased a Xiaomi Redmi Note 10S in June 2022, which came with Android 12. Since a few months before Android 13 was released, I have been consistently receiving this message while
playing the game.I understand that device support may vary, but it is disconcerting to encounter this message on a one-year-old phone. I hope this is simply an error in reading the device's ID and not an actual lack of support. Considering the rarity of users with this specific device, it would be appreciated if the message is displayed only when devices are genuinely unsupported.
To provide some context, Ihave an iOS 12.5.7 iPhone 5S,which does notexhibit this message. I canuse itto join multiplayer and record gameplay footage ataround 20-40 FPS.Thank you for your attention to this issue, and I appreciate your efforts in maintaining a positive gaming experience for all players.
I purchased a Xiaomi Redmi Note 10S in June 2022, which came with Android 12. Since a few months before Android 13 was released, I have been consistently receiving this message while loading the game.
I understand that device support may vary, but it is disconcerting to encounter this message on a one-year-old phone. I hope this is simply an error in reading the device's ID and not an actual lack of support. Considering the rarity of users with this specific device, it would be appreciated if the message is displayed only when devices are genuinely unsupported.
I also have an iOS 12.5.7 iPhone 5S, and an iOS 16.5 iPhone 8, which exhibit this message. I can still use them to join multiplayer and record gameplay footage at 20 and 60 FPS respectively. This is the evidence showing that there's no way my main phone lacks so many important features that it isn't supported anymore.
Thank you for your attention to this issue, and I appreciate your efforts in maintaining a positive gaming experience for all players.
First note:
- I have tested this issue on Windows and Android in the same world, and it exists only on Android.
- The word "or" in the overview is used because I don't know if I should call it by either name.
Description:- I was standing in my house to check my chests when I realised that the nearby bamboo plants and tree leaves had disappeared as long as the chests are open. The render distance seemed to have also shrunken when looking at the chest content. The scenery around me went back to normal as soon as I closed my chests.
- Although it doesn't affect game mechanics, it's very annoying to see.
- I will include videos below.
First note:
- I have tested this issue on Windows and Android in the same world, and it exists only on Android.
- The word "or" in the overview is used because I don't know if I should call it by either name.
Description:
- I was standing in my house to check my chests when I realised that the nearby bamboo plants and tree leaves had disappeared as long as the chests are open. The render distance seemed to have also shrunken when looking at the chest content. The scenery around me went back to normal as soon as I closed my chests.
- Although it doesn't affect game mechanics, it's very annoying to see.
- I will include videos below as soon as I can.
First note:
- I have tested this issue on Windows and Android in the same world, and it exists only on Android.
- The word "or" in the overview is used because I don't know if I should call it by either name.
Description:
- I was standing in my house to check my chests when I realised that the nearby bamboo plants and tree leaves had disappeared as long as the chests are open. The render distance seemed to have also shrunken when looking at the chest content. The scenery around me went back to normal as soon as I closed my chests.
- Although it doesn't affect game mechanics, it's very annoying to see.
- I will include videos below as soon as I can.
Android footage (faulty):
https://1drv.ms/v/s!Aqd5tXnNlfyY2yIhbdlWPZUpQCKG?e=R7LEop
Windows footage (works well):
https://1drv.ms/v/s!Aqd5tXnNlfyY2ynLDvhgOpwDj5CQ?e=vEyCrG







I have turned on both of these. It still didn't work either. My devices are Redmi Note 9S and 10S, all of which are bought from Xiaomi. I am running MIUI 14 on both devices. The 9S is at Android 12, and the 10S is running Android 13.
I accidentally finished the achievement after AFKing at my cobblestone generator for a few hours. When I come back, my hunger bar is a bit low, but I happened to have some dried kelp for fuel in my inventory. I ate just a single piece of kelp and the achievement popped up. I wonder if this method works for you. Just stand still and after a few hours, eat some kelp.
Have you looked into my issue? I've been experiencing this for so long, and I still didn't get any response to it.
1.20 seemed to have solved this problem of mine, and it should have solved everybody's too.
The videos are muted, so they can be watched anywhere without disturbing anyone.
It also happens to me when playing 1.20.12. However, it only affects Android, not Windows in my case. See the footages below:
Android: https://1drv.ms/v/s!Aqd5tXnNlfyY2yIhbdlWPZUpQCKG?e=fcmaRM
Windows: https://1drv.ms/v/s!Aqd5tXnNlfyY2ynLDvhgOpwDj5CQ?e=ys2kBy
Unfortunately, yes. I've just updated Minecraft. It still vibrates when I use my mouse and keyboard.
Side note: iPad mini 2021 and iPad mini 6 are 2 different names of an iPad model.
Issue still persists on iPad mini 6 running iPadOS 17.1.
Hey, there’s a temporary fix for this. When you connect mouse and keyboard, you can turn on Split controls in Touch settings. Although the cursor is seen when clicking, it won’t affect gameplay but the visuals only. I’m using iPadOS 17.1.1.
It stopped vibrating again in 1.20.