Jake Jensen
- XDarkPhoenixX
- JIRAUSER492881
- Europe/Stockholm
- Yes
- No
From the moment I started playing, the audio cuts out for half a second. I decided to count and it is every 40-45 seconds, I didn't use a stopwatch.
Basically feels like when other games freeze for half a second as it is loading or autosaving.
But this is happening over and over every 40-45 seconds.
After the tutorial, on the second level, I decided to just find a corner somewhere and test to make sure it wasn't a loading/asset streaming issue. Still happens like clock work.
I have had to mute (zero) Music and Ambient sound so I don't notice it.
Playing on Xbox one X, game pass, installed to an ssd, hdmi stereo uncompressed (tv speakers). No other games or apps have this issue.
From the moment I started playing, the audio cuts out for half a second. I decided to count and it is every 40-45 seconds, I didn't use a stopwatch.
Basically feels like when other games freeze for half a second as it is loading or autosaving.
But this is happening over and over every 40-45 seconds.
After the tutorial, on the second level, I decided to just find a corner somewhere and test to make sure it wasn't a loading/asset streaming issue. Still happens like clock work.
I have had to mute (zero) Music and Ambient sound so I don't notice it. *Edit: Nevermind, this doesn't help, only helped in the dungeon I was in. Apparently wind and wind through trees making rustling sounds doesn't count as Ambience.
Playing on Xbox one X, game pass, installed to an ssd, hdmi stereo uncompressed (tv speakers). No other games or apps have this issue.
I was making my way throught the first secret mission/dungeon. Near the end of it, there were 2 walls that lower when you push the stone slab/pedestal. There were alot of enemies in the other sides of the walls, so I thought cool, seems like a trap and maybe a challenging fight.
But I noticed enemies aggro through all walls, so I thought ok, a little cheesy but I will drag as many as I can to the lowerable walls because I had a TNT. Kill a bunch at once.
Bug
:I accidentally threw the TNT and it went straight through the lowerable wall. So I thought, what else goes through? I could attack through it and kill enemies on the other side. Creepers could be actived, detonating and killing enemies around it (and me if I stayed too close).So what was supposed to be a cool fight/trap thing, basically became no challenge at all and I killed 25+ enemies very quickly without taking damage or being in any danger.
This was on the second last default difficulty and I'm only lvl 7 (lvl 8 afterwards), gear score 10. I shouldn't be able to skip 'tough' encounters like this.
I was making my way throught the first secret mission/dungeon. Near the end of it, there were 2 walls that lower when you push the stone slab/pedestal. There were alot of enemies in the other sides of the walls, so I thought cool, seems like a trap and maybe a challenging fight.
But I noticed enemies aggro through all walls, so I thought ok, a little cheesy but I will drag as many as I can to the lowerable walls because I had a TNT. Kill a bunch at once.
Bug: I accidentally threw the TNT and it went straight through the lowerable wall. So I thought, what else goes through? I could attack through it and kill enemies on the other side. Creepers could be actived, detonating and killing enemies around it (and me if I stayed too close). Edit: Enemies can also attack me through the wall, I just didn't get hit earlier.
So what was supposed to be a cool fight/trap thing, basically became no challenge at all and I killed 25+ enemies very quickly without taking damage or being in any danger.
This was on the second last default difficulty and I'm only lvl 7 (lvl 8 afterwards), gear score 10. I shouldn't be able to skip 'tough' encounters like this.
I was making my way throught the first secret mission/dungeon
. Near the end of it, there were 2 walls that lower when you push the stone slab/pedestal. There were alot of enemies in the other sides of the walls, so I thought cool, seems like a trap and maybe a challenging fight.But I noticed enemies aggro through all walls, so I thought ok, a little cheesy but I will drag as many as I can to the lowerable walls because I had a TNT. Kill a bunch at once.
Bug: I accidentally threw
theTNT and it went straight through thelowerablewall. So I thought, what else goes through? I could attack through it and kill enemies on the other side. Creepers could be actived, detonating and killing enemies around it (and me if I stayed too close). Edit: Enemies can also attack me through the wall, I just didn't get hit earlier.So what was supposed to be a
cool fight/trap thing, basically became no challenge at all and I killed 25+ enemies very quickly without taking damage or being in any danger.This was on the second last default difficulty and I'm only lvl 7 (lvl 8 afterwards), gear score 10. I shouldn't be able to skip 'tough' encounters like this.
I was making my way throught the first secret mission/dungeon (after re-entering for the mission select). Near the end of it, there was a lowerable door to proceed. To the left and right there were walls with alot of enemies on the other side.
Bug: I accidentally threw a TNT and it went straight through the solid wall. So I thought, what else goes through? I could attack through it and kill enemies on the other side. Creepers could be actived, detonating and killing enemies around it (and me if I stayed too close). Edit: Enemies can also attack me through the wall, I just didn't get hit earlier.
So what was supposed to be a tougher fight further ahead, basically became no challenge at all and I killed 25+ enemies very quickly without taking damage or being in any danger.
This was on the second last default difficulty and I'm only lvl 7 (lvl 8 afterwards), gear score 10. I shouldn't be able to skip 'tough' encounters like this.
Lowerable walls don't stop what I think they shouldWalls don't stop what I think they should
I was making my way throught the first secret mission/dungeon
(after re-entering for the mission select). Near the end of it, there was a lowerable door to proceed. To the left and right there were walls withalot of enemieson the other side.Bug:
I accidentally threwaTNT and it went straight through thesolidwall. So I thought, what else goes through? I could attack through it and kill enemies on the other side. Creepers could be actived, detonating and killing enemies around it (and me if I stayed too close). Edit: Enemies can also attack me through the wall, I just didn't get hit earlier.So what was supposed to be a
tougher fight further ahead, basically became no challenge at all and I killed 25+ enemies very quickly without taking damage or being in any danger.This was on the second last default difficulty and I'm only lvl 7 (lvl 8 afterwards), gear score 10. I shouldn't be able to skip 'tough' encounters like this.
I was making my way throught the first secret mission/dungeon. Near the end of it, there were 2 walls that open (I assumed when you push the stone slab/pedestal, but these ones open after I got the tome). There were alot of enemies in the other sides of the walls, so I thought cool, seems like a trap and maybe a challenging fight.
But I noticed enemies aggro through all walls, so I thought ok, a little cheesy but I will drag as many as I can to the openable walls because I had a TNT. Kill a bunch at once. (Edit: turned out they opened later)
Bug: I accidentally threw the TNT and it went straight through the openable wall. So I thought, what else goes through? I could attack through it and kill enemies on the other side. Creepers could be actived, detonating and killing enemies around it (and me if I stayed too close). Edit: Enemies can also attack me through the wall, I just didn't get hit earlier.
So what was supposed to be a cool fight/trap thing, basically became no challenge at all and I killed 25+ enemies very quickly without taking damage or being in any danger.
This was on the second last default difficulty and I'm only lvl 7 (lvl 8 afterwards), gear score 10. I shouldn't be able to skip 'tough' encounters like this.
Walls don't stop what I think they shouldOpenable walls don't stop what I think they should



I don't know why, but it seems to have stopped. Same version according to the info. Possibly rebooting after installation is required, if anyone else has this issue.