Yoeri Otten
- yoeori
- yoeori
- Europe/Stockholm
- Yes
- No
Bug:
Sometimes when an item is picked up it replaces the boots/boots slot. thus deleting the item in that slot.
(You can't see the items in F5 mode)
When throwing boots/legging/chestplate or a helmet it is places the item one item slot too high (helmet chrashes the client)Repreduce:
We always got the bug when on a Vanilla 1.4.6 server, when pressed (CTRL) Q and 0 of that items in your inventoryThis still isn't solved: https://mojang.atlassian.net/browse/MC-4560
Edit:
This seems to be the CanPickUploot in the player.dat file or level.dat. for some reason this is randomly set to one for players on our server with pure vanillaon a zombie the first slot is the item slot and the second the armor boots slot, this explains why it put an item in your boots item slot
We didn't change any of the game files this is a pure vanilla SMP server, for some reason it was put to one in the player files
THIS ISNT RESOLVED@!
This is intended behavior
This is not the minecraft bug tracker this is the Minecraft API Proposal tracker
To fix the connecting issue you need to delete your [username].dat file
this can be found in the world/players folder
(you will lose all your items)
I advise to downgrade back to 1.5 becousse the 13w16a server isn't stable
Bug confirmed, also happens when trying to enter other ride able entitys
The horses don't really work on servers so i don't see the point of it xD
This also happens in first person mode when you don't look at the animal the leash is bound to
in the Minecraft coder pack code (same code, not the same names) it says: .setMinMaxHeight(-1.0F, 0.4F); for the ocean biome and .setMinMaxHeight(-0.5F, 0.0F) for the river biome. I think 1F = 32 blocks and 0 = 64. so this shouldn't occur in river biomes.
to fix: change .setMinMaxHeight(-1.0F, 0.4F); to .setMinMaxHeight(-1.0F, 0.0F);
Mod Tails, this isn't a duplicate
According to the just released Minecraft Coder pack it is now: -1.0F, 0.1F
so this should still be an issue.