A Wither Skeleton spawned with a spawner don't spawn holding a stone sword
When wither skeletons are spawned by an otherwise un-edited spawner, they don't by default spawn holding a stone sword.
What I was expecting to happen was:
The Wither Skeleton to spawn holding a stone sword.
What actually happened:
The Wither Skeleton spawned empty handed.
Steps to reproduce:
-Create a skeleton spawner with the SpawnData of SkeletonType: 1
-Watch it spawn a Wither Skeleton without a stone sword.
Created Issue:
A wither skeleton spawned with a spawner don't spawn holding a stone sword
When wither skeletons are spawned by an otherwise un-edited spawner, they don't by default spawn holding a stone sword.
- Unresolved
- Open
- Public
- Unconfirmed
- spawner witherskeleton
- 1.4.2
Awitherskeleton spawned with a spawner don't spawn holding a stone swordA Wither Skeleton spawned with a spawner don't spawn holding a stone sword
When wither skeletons are spawned by an otherwise un-edited spawner, they don't by default spawn holding a stone sword.
What I was expecting to happen was:
The Wither Skeleton to spawn holding a stone sword
What actually happened:
The Wither Skeleton spawned empty handed
Steps to reproduce:
-Create a skeleton spawner with the SpawnData of SkeletonType: 1
-Watch it spawn a Wither Skeleton without a stone sword.
When wither skeletons are spawned by an otherwise un-edited spawner, they don't by default spawn holding a stone sword.
What I was expecting to happen was:
The Wither Skeleton to spawn holding a stone sword.
What actually happened:
The Wither Skeleton spawned empty handed.
Steps to reproduce:
-Create a skeleton spawner with the SpawnData of SkeletonType: 1
-Watch it spawn a Wither Skeleton without a stone sword.

If you specify some custom data you need to specify all of it; it's not going to fill in all of the blanks for you. Give it the equipment tag.
Seeing as it spawns naturally with a stone sword, I think a standard Wither Skeleton spawner should spawn with a stone sword as well. If you make a Zombie Pigman spawner, it spawns with a gold sword without you having to give it custom equipment. It's really more just being consistent!
But not when you consider that you're not setting any data at all for the pigman. If you set some, it won't have the rest.
I'm also not setting any equipment data for the Wither Skeleton, the only thing I have changed is the SkeletonType. That's like saying if I don't specify a Health, it will spawn with 0 health rather than the default health. I know it is a really minor thing, but I think it just makes things slightly easier for map makers!
No, I said "all of the blanks". Stuff like health is a default constant setting, whereas stuff like equipment is too variable and dynamic. You either don't set any data and it'll figure it out for you, or you set some and it'll assume you know what you're doing.
Ah, ok. I thought it would treat each custom tag separately, seeing which ones had been made to decide what to auto-fill in rather than see if any custom tags had been made and then not auto-fill in anything.