Ridden steerable entity visually teleports back to old position after dismounting
The bug
Ridden steerable entities (such as horses or pigs) teleport visually back to their old position when you dismount them.
Code analysis
Based on 1.11.2 decompiled using MCP 9.35 rc1
The method net.minecraft.entity.EntityLivingBase.onLivingUpdate() ignores all position and movement changes (net.minecraft.entity.EntityLivingBase.setPositionAndRotationDirect(double, double, double, float, float, int, boolean)), which then once the entity is dismounted take effect.
Created Issue:
Ridden steerable entity visually teleports back to old position after dismounting
The bug
Ridden steerable entities (such as horses or pigs) teleport visually back to their old position when you dismount them.
Code analysis
Based on 1.11.2 decompiled using MCP 9.35 rc1
The method net.minecraft.entity.EntityLivingBase.onLivingUpdate() ignores all position and movement changes (net.minecraft.entity.EntityLivingBase.setPositionAndRotationDirect(double, double, double, float, float, int, boolean)), which then once the entity is dismounted take effect.
The bug
Ridden steerable entities (such as horses or pigs) teleport visually back to their old position when you dismount them.
Code analysis
Based on 1.11.2 decompiled using MCP 9.35 rc1
The method net.minecraft.entity.EntityLivingBase.onLivingUpdate() ignores all position and movement changes (net.minecraft.entity.EntityLivingBase.setPositionAndRotationDirect(double, double, double, float, float, int, boolean)), which then once the entity is dismounted take effect.
The bug
Ridden steerable entities (such as horses or pigs) teleport visually back to their old position when you dismount them.
How to reproduce
Will be added
Code analysis
Based on 1.11.2 decompiled using MCP 9.35 rc1
The method net.minecraft.entity.EntityLivingBase.onLivingUpdate() ignores all position and movement changes (net.minecraft.entity.EntityLivingBase.setPositionAndRotationDirect(double, double, double, float, float, int, boolean)), which then once the entity is dismounted take effect.
The bug
Ridden steerable entities (such as horses or pigs) teleport visually back to their old position when you dismount them.
How to reproduce
Will be added
Code analysis
Based on 1.11.2 decompiled using MCP 9.35 rc1
The method net.minecraft.entity.EntityLivingBase.onLivingUpdate() ignores all position and movement changes (net.minecraft.entity.EntityLivingBase.setPositionAndRotationDirect(double, double, double, float, float, int, boolean)), which then once the entity is dismounted take effect.
The bug
Ridden steerable entities (such as horses or pigs) teleport visually back to their old position when you dismount them.
Code analysis
Based on 1.11.2 decompiled using MCP 9.35 rc1
The method net.minecraft.entity.EntityLivingBase.onLivingUpdate() ignores all position and movement changes (net.minecraft.entity.EntityLivingBase.setPositionAndRotationDirect(double, double, double, float, float, int, boolean)), which then once the entity is dismounted take effect.