/data doesn't update a block entity's visuals until reload
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color
- a sign's text
- structure block bounding box and gui (unlike the others, this change is not corrected on reload)
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.
What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]} - The texture doesn't update.
- Relog. It is magically fixed!
End Crystal and area effect cloud:
- Place an entity.
- change the pos using [/data].
- Position only changes after relog.
Created Issue:
/data doesn't update a banner's Patterns and colors until reload.
What happens:
using /data to change a banner's pattern and/or pattern color doesn't update it until re-log.
using /data get , the returned nbt shows the correct (updated) patterns.
Middle-clicking the banner gets the wrong (old) item in inventoryWhat is expected to happen:
The banner patterns update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
- Place any banner.
- use a command to change the patterns:
{{ /data merge block ~-1 ~1 ~Unknown macro: {Patterns}}}
- The texture doesn't update.
- Relog. It is magiclay fixed!
What happens:
using /data to change a banner's pattern and/or pattern color doesn't update it until re-log.
using /data get , the returned nbt shows the correct (updated) patterns.
Middle-clicking the banner gets the wrong (old) item in inventoryWhat is expected to happen:
The banner patterns update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
- Place any banner.
- use a command to change the patterns:
{{ /data merge block ~-1 ~1 ~Unknown macro: {Patterns}}}
- The texture doesn't update.
- Relog. It is magiclay fixed!
What happens:
using
/datato change a banner's pattern and/or pattern color doesn't update it until re-log.
using/data get, the returned nbt shows the correct (updated) patterns.
Middle-clicking the banner gets the wrong (old) item in inventoryWhat is expected to happen:
The banner patterns update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}
- The texture doesn't update.
- Relog. It is magiclay fixed!
What happens:
using
/datato change a banner's pattern and/or pattern color doesn't update it until re-log.
using/data get, the returned nbt shows the correct (updated) patterns.
Middle-clicking the banner gets the wrong (old) item in inventoryWhat is expected to happen:
The banner patterns update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}
- The texture doesn't update.
- Relog. It is magic
lay fixed!What happens:
using
/datato change a banner's pattern and/or pattern color doesn't update it until re-log.
using/data get, the returned nbt shows the correct (updated) patterns.
Middle-clicking the banner gets the wrong (old) item in inventoryWhat is expected to happen:
The banner patterns update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}
- The texture doesn't update.
- Relog. It is magically fixed!
What happens:
using
/datato change a banner's pattern and/or pattern color doesn't update it until re-log.
using/data get, the returned nbt shows the correct (updated) patterns.
Middle-clicking the banner gets the wrong (old) item in inventoryWhat is expected to happen:
The banner patterns update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}
- The texture doesn't update.
- Relog. It is magically fixed!
What happens:
using
/datato change a banner's pattern and/or pattern color doesn't update it until re-log.
using/data get, the returned nbt shows the correct (updated) patterns.
Middle-clicking the banner gets the wrong (old) item in inventoryWhat is expected to happen:
The banner patterns update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}
- The texture doesn't update.
- Relog. It is magically fixed!
What happens:
using
/datato change a banner's pattern and/or pattern color doesn't update it until re-log.
using/data get
, the returned nbt shows the correct (updated) patterns.
Middle-clicking the banner gets the wrong (old) item in inventoryWhat is expected to happen:
The banner patterns update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}
- The texture doesn't update.
- Relog. It is magically fixed!
What happens:
using [ /data ] to change a banner's pattern and/or pattern color doesn't update it until re-log.
using [ /data get ], the returned nbt shows the correct (updated) patterns.
Middle-clicking the banner gets the wrong (old) item in inventoryWhat is expected to happen:
The banner patterns update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}
- The texture doesn't update.
- Relog. It is magically fixed!
/data doesn't update abanner's Patterns and colors until reload./data doesn't update a(n) entity/tile entity's visuals until reload.
What happens:
using [ /data ] to change a banner's pattern and/or pattern color doesn't update it until re-log.
using [ /data get ], the returned nbt shows the correct (updated) patterns.
Middle-clicking the banner gets the wrong (old) item in inventoryWhat is expected to happen:
The
banner patterns update according to the nbt instantaneously without the need of re-logging.How to reproduce:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}
- The texture doesn't update.
- Relog. It is magically fixed!
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- an ender crystal "pos" doesn't update the beam.
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}
- The texture doesn't update.
- Relog. It is magically fixed!
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- an ender crystal "pos" doesn't update the beam.
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}
- The texture doesn't update.
- Relog. It is magically fixed!
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- an ender crystal "pos" doesn't update the beam.
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}
- The texture doesn't update.
- Relog. It is magically fixed!
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- an ender crystal "pos" doesn't update the beam.
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}
- The texture doesn't update.
- Relog. It is magically fixed!
What happens:
using [ /data ] to change:a banner's pattern and/or pattern color doesn't update it until re-log.
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}
- The texture doesn't update.
- Relog. It is magically fixed!
/data doesn't update a(n) entity/tile entity's visuals until reload./data doesn't update a banner's visuals until reload.
What happens:
using [ /data ] to change:a banner's pattern and/or pattern color doesn't update it until re-log.
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}
- The texture doesn't update.
Relog. It is magically fixed!What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- an ender crystal "pos" doesn't update the beam.
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}
- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal:- Place an end crystal
- change the pos using [/data]
- Position only changes after relog.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- an ender crystal "pos" doesn't update the beam.
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}
- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal:- Place an end crystal
- change the pos using [/data]
- Position only changes after relog.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- an ender crystal "pos" doesn't update the beam.
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal:
- Place an end crystal
- change the pos using [/data]
- Position only changes after relog.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- an ender
crystal "pos"doesn't update the beam.using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal:
- Place an en
d crystal- change the pos using [/data]
- Position only changes after relog.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- an ender_crystal's "pos" .
- an area_effect_cloud's "pos" .
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal and area effect cloud:
- Place an entity.
- change the pos using [/data].
- Position only changes after relog.
/data doesn't update abanner's visuals until reload./data doesn't update a(n)entity/tile entity's visuals until reload.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- an ender_crystal's "pos" .
- an area_effect_cloud's "pos"
.using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal and area effect cloud:
- Place an entity.
- change the pos using [/data].
- Position only changes after relog.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- an ender_crystal's "pos" .
- an area_effect_cloud's "pos".
- a jukebox's "RecordItem" even after reload
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal and area effect cloud:
- Place an entity.
- change the pos using [/data].
- Position only changes after relog.
/data doesn't update a(n)entity/tileentity's visuals until reload./data doesn't update a block entity's visuals until reload.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- an ender_crystal's "pos" .
- an area_effect_cloud's "pos".
- a jukebox's "RecordItem" even after reload
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal and area effect cloud:
- Place an entity.
- change the pos using [/data].
- Position only changes after relog.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- -an ender_crystal's "pos" . - Invalid
an area_effect_cloud's "pos".Invalid- a jukebox's "RecordItem" even after reload
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal and area effect cloud:
- Place an entity.
- change the pos using [/data].
- Position only changes after relog.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- -an ender_crystal's "pos"
. - Invalidan area_effect_cloud's "pos".Invalid- a jukebox's "RecordItem" even after reload
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal and area effect cloud:
- Place an entity.
- change the pos using [/data].
- Position only changes after relog.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- -an ender_crystal's "pos". - Invalid
an area_effect_cloud's "pos".Invalid- a jukebox's "RecordItem" even after reload
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal and area effect cloud:
- Place an entity.
- change the pos using [/data].
- Position only changes after relog.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
an ender_crystal's "pos".Invalidan area_effect_cloud's "pos".Invalid- a jukebox's "RecordItem" even after reload
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal and area effect cloud:
- Place an entity.
- change the pos using [/data].
- Position only changes after relog.
/data doesn't update a block entity's visuals until reload.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
an ender_crystal's "pos".Invalidan area_effect_cloud's "pos".Invalid- a jukebox's "RecordItem" even after reload
- a sign's text
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal and area effect cloud:
- Place an entity.
- change the pos using [/data].
- Position only changes after relog.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
an ender_crystal's "pos".Invalidan area_effect_cloud's "pos".Invalid- a jukebox's "RecordItem" even after reload
- a sign's text
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal and area effect cloud:
- Place an entity.
- change the pos using [/data].
- Position only changes after relog.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- a jukebox's "RecordItem" even after reload
- a sign's text
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal and area effect cloud:
- Place an entity.
- change the pos using [/data].
- Position only changes after relog.
is duplicated by
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color doesn't update it until re-log.
- a jukebox's "RecordItem" even after reload
- a sign's text
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal and area effect cloud:
- Place an entity.
- change the pos using [/data].
- Position only changes after relog.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color
doesn't update it until re-log.- a sign's text
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal and area effect cloud:
- Place an entity.
- change the pos using [/data].
- Position only changes after relog.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color
- a sign's text
- structure block bounding box and gui
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal and area effect cloud:
- Place an entity.
- change the pos using [/data].
- Position only changes after relog.
What happens:
using [ /data ] to change:
- a banner's pattern and/or pattern color
- a sign's text
- structure block bounding box and gui (unlike the others, this change is not corrected on reload)
using [ /data get ], the returned nbt shows the correct (updated) nbt.
Middle-clicking the banner gets the wrong (old) item in inventory.What is expected to happen:
The visuals update according to the nbt instantaneously without the need of re-logging.
How to reproduce:
Banner:
- Place any banner.
- use a command to change the patterns:
/data merge block ~-1 ~1 ~ {Patterns:[{Pattern:"bs",Color:5}]}- The texture doesn't update.
- Relog. It is magically fixed!
End Crystal and area effect cloud:
- Place an entity.
- change the pos using [/data].
- Position only changes after relog.


Can confirm, also, this happens with a few other things.
for exampleincluding ender_crystal "Pos" nbt and area_effect_cloud 'Pos' nbt. Visuals do not update until relog.@ChaosNemisis
Could you please list all the affected entities/tile entities.
Thanks.
After further testing it seems I was mistaken saying "a few". I had thought that the BeamTarget visuals also did not update but that is incorrect. I also tested 'Pos' with item frames and paintings but it seems those are unchangable.@Kyrollos Youssef
Nevermind my previous comment, also verified for area_effect_cloud 'Pos" nbt tag.
EDIT: So that brings the total up to two other things besides banners. ender_crystal 'Pos' and area_effect_cloud 'Pos'
Editing nbt during the lifetime of an entity is not supported, so the area effect cloud and ender crystal Pos tags are invalid. Not sure about the banner one, I asked mojang and am awaiting a reply.
I'm confused by what you mean by it's 'not supported'. So bugs related to using the 'data merge entity' command at all are not allowed here?
They are allowed, but they will not be fixed, so making them is useless.
What was the exact command used for the jukebox one? Make sure you included a Count value.
@ FVbico (Steven Verberne),
I used:
/data merge block x y z {RecordItem:{id:"minecraft:music_disc_chirp",Count: 1b}}using [/data get], the output is identical to the outpu that I get if I put the disc mannually.
Removed the entities from the description (since they aren't block entities), and added signs!
The 'banner' example appears to be fixed in 18w02a (maybe earlier) for me. Can you guys check your other cases and see if they are fixed as well, please.
The Sign Error is fixed in 18w02a