Iron golems do not spawn in center of village
This Affects all snapshots and Pre's for 1.13.
With "all" Self Stacking Iron Farms the golems are ether not spawning or spawning in the wrong place.
Using the iron tower for the example
Environment
Windows 7 64-bit
Created Issue:
Self Stacking Iron Farms, golems not spawning or spawning in wrong place
This Affects all snapshots and Pre's for 1.13.
With "all" Self Stacking Iron Farms the golems are ether not spawning or spawning in the wrong place.
Using the iron tower for the example
Environment
Windows 7 64-bit
Added Affects Versions: 1.13-pre7
Added Affects Versions: 1.13-pre8
Added Affects Versions: 1.13-pre9
Added Affects Versions: 1.13
Changed Summary:
Self Stacking Iron Farms,golems not spawning or spawning in wrong placeIron golems do not spawn in center of village
Added Labels: iron_golem village villager
Added Linked Issues:
is duplicated by
Added Assignee:
[Mojang] Cory Scheviak
Added Fixed Versions: 18w30a
Added Attachments:
Removed Attachments:
Added Affects Versions: 18w30b
Added Linked Issues:
is duplicated by


See
MC-122538relates to a single village iron farm.MC-122538This is for Multi village ,Self Stacking farms, which a majority of online servers use.
Does this happen when the world is upgraded from 1.12.2 to the latest 1.13-pre6? If so, can you attach the world from 1.12.2 here so we can reproduce the issue?
This happens when upgrading from any version from 1.8 up.
The Iron tower works in all versions from 1.8 up to 1.12.2 download from here http://www.mediafire.com/file/nqa9iixl7l7ktnt/Layered+Iron+Farm+1_8+-+v5+-+FINAL.zip
You can also download any of Tango Tek's iron farms or even iron farms from GruvaGuy
Note : You must restart the iron farms to create pre6 village.dat info ( the restart button for the iron tower is in the basement of the farm) as you would not have this info if building from scratch in creative ( the downloaded farms will look as they are working first time but they will be using the old dat that will change )
Still broken in 1.13-Pre7
Still broken in 1.13-Pre9
Still not fixed in 1.13 release
I have the same thing. Very annoying!
Confirmed Issue
Can confirm, I went through and recreated the farm instead of porting and still having the same issue.
Built the farm, can confirm issue.
This is due to Stacked Iron Golem Farms being broken by to this bug: https://bugs.mojang.com/projects/MC/issues/MC-131029?filter=allopenissues
Villagers now need an extra vertical block distance from doors to de-register them as/from a village, breaking most Village Breeders on/off switches & all Stacked Iron Farms.
This issue is more likely a result of a combination of two village detection bugs that are breaking resettable iron farms:
https://bugs.mojang.com/browse/MC-134166
https://bugs.mojang.com/browse/MC-131029 (now fixed)
So, this still happens in 18w30a for me, I uploaded my world for testing: https://www.dropbox.com/s/q4ju7e5p2iy4j02/World%20II%201.12.2%20trimmed%20FINAL.zip?dl=0
The iron farm is at approx. 260/235
Also happens in 30b
Still happens with me in 30b
Broken in 18w30b
same farm: 30a and 30b running at same time
Left : 30a golems spawn in right place. Right :30b golems spawn again in wrong place.
Please Reopen, Self Stacking Iron Farms, all were working in 30a but are now broken again in 30b.
Can I please have independent confirmation on other Self Stacking Iron Farms. from 30a and 30b
Derek Dalton really? I tested another self-stacking farm, the Iron Casster by GruvaGuy, in 18w30b and it worked fine. I also tested the Iron Stream by Eta740 (after making a few small tweaks to the piston validation system) and it worked too. Golems may be spawning all over the place while the farm is moving villages, because of a bug where golems can spawn in air:
MC-134889, but other than that it worked for me. What you're describing may be a problem that is specific only to the Iron Towers design...TY. Will keep an eye on
MC-134889as this must be the problem.