Batching chunks crash on 1.13.1 vanilla server
Just walking down some stairs and I crashed out.
Vanilla server running 1.13-1-pre1, the crash was my client running on OSX
---- Minecraft Crash Report ---- // Oh - I know what I did wrong! Time: 19/08/18 15:45 Description: Batching chunks java.lang.ArrayIndexOutOfBoundsException: -82358 at cwu.a_(SourceFile:102) at cws.b(SourceFile:159) at cwp.a(SourceFile:103) at cwp.run(SourceFile:45) at java.lang.Thread.run(Thread.java:745) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at cwu.a_(SourceFile:102) -- Affected level -- Details: Level name: MpServer All players: 2 total; [cti['secretlondon'/3864446, l='MpServer', x=-193.38, y=68.00, z=239.47], ctj['BorderGuy'/4049814, l='MpServer', x=-137.07, y=64.00, z=260.83]] Chunk stats: MultiplayerChunkCache: 961, 961 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: {} Level spawn location: World: (-160,64,213), Chunk: (at 0,4,5 in -10,13; contains blocks -160,0,208 to -145,255,223), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 64467921 game time, 68411411 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Retry entities: 0 total; [] Server brand: vanilla Server type: Non-integrated multiplayer server Stacktrace: at crf.a(SourceFile:418) at cfs.b(SourceFile:1815) at cwp.run(SourceFile:51) at java.lang.Thread.run(Thread.java:745) -- System Details -- Details: Minecraft Version: 1.13.1-pre1 Operating System: Mac OS X (x86_64) version 10.11.6 Java Version: 1.8.0_74, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 463146600 bytes (441 MB) / 838860800 bytes (800 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 8 total; -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.13.1-pre1 LWJGL: 3.1.6 build 14 OpenGL: NO CONTEXT GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (United Kingdom) Profiler Position: N/A (disabled) CPU: 2x Intel(R) Core(TM)2 Duo CPU P8700 @ 2.53GHz
Linked Issues
Created Issue:
Batching chunks crash on 1.13.1 vanilla server
Just walking down some stairs and I crashed out.
The game crashed whilst batching chunks
Error: java.lang.ArrayIndexOutOfBoundsException: -82358Vanilla server running 1.13-1-pre1, the crash was my client running on OSX
Environment
OSX 10.11.6
Just walking down some stairs and I crashed out.
The game crashed whilst batching chunks
Error: java.lang.ArrayIndexOutOfBoundsException: -82358Vanilla server running 1.13-1-pre1, the crash was my client running on OSX
Just walking down some stairs and I crashed out.
Vanilla server running 1.13-1-pre1, the crash was my client running on OSX
1.13.1-pre1: crash.txt---- Minecraft Crash Report ---- // Oh - I know what I did wrong! Time: 19/08/18 15:45 Description: Batching chunks java.lang.ArrayIndexOutOfBoundsException: -82358 at cwu.a_(SourceFile:102) at cws.b(SourceFile:159) at cwp.a(SourceFile:103) at cwp.run(SourceFile:45) at java.lang.Thread.run(Thread.java:745) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at cwu.a_(SourceFile:102) -- Affected level -- Details: Level name: MpServer All players: 2 total; [cti['secretlondon'/3864446, l='MpServer', x=-193.38, y=68.00, z=239.47], ctj['BorderGuy'/4049814, l='MpServer', x=-137.07, y=64.00, z=260.83]] Chunk stats: MultiplayerChunkCache: 961, 961 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: {} Level spawn location: World: (-160,64,213), Chunk: (at 0,4,5 in -10,13; contains blocks -160,0,208 to -145,255,223), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 64467921 game time, 68411411 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Retry entities: 0 total; [] Server brand: vanilla Server type: Non-integrated multiplayer server Stacktrace: at crf.a(SourceFile:418) at cfs.b(SourceFile:1815) at cwp.run(SourceFile:51) at java.lang.Thread.run(Thread.java:745) -- System Details -- Details: Minecraft Version: 1.13.1-pre1 Operating System: Mac OS X (x86_64) version 10.11.6 Java Version: 1.8.0_74, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 463146600 bytes (441 MB) / 838860800 bytes (800 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 8 total; -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.13.1-pre1 LWJGL: 3.1.6 build 14 OpenGL: NO CONTEXT GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (United Kingdom) Profiler Position: N/A (disabled) CPU: 2x Intel(R) Core(TM)2 Duo CPU P8700 @ 2.53GHz
OSX 10.11.6
is duplicated by
is duplicated by
Thank you for your report!
However, this issue has been closed as a Duplicate of MC-136236.
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When this crash occurs for me it says The game crashed whilst tesselating liquid in world or The game crashed whilst tesselating block in world