Evokers continue attacking nothing after target dies
The bug
When there are multiple evokers and one of them gets attacked, all of the evokers except for the originally attacked one will continue summoning fangs and vexes after their target dies.
To reproduce
- Spawn multiple evokers
- Spawn a snow golem
Original description
I just created a chaos with many types of illagers, iron golems and blazemen together. After the fighting, some ranged illagers, like pillagers and evokers, attack the "air" although their target died already.
Environment
Win10 Professional
Java 8
Created Issue:
Illagers' AI Isn't Updated On Time
I just created a chaos with many types of illagers, iron golems and blazemen together. After the fighting, some ranged illagers, like pillagers and evokers, attack the "air" although their target died already.
Environment
Win10 Professional
Java 8
The bug
When there are multiple evokers and one of them gets attacked, all of the evokers except for the originally attacked one will continue summoning fangs and vexes after their target dies.
To reproduce
- Spawn multiple evokers
- Spawn a shulker
- Create a new team (e.g. /team add player)
- Add the shulker to the team using /team join player @e[type=shulker,limit=1]
Original description
I just created a chaos with many types of illagers, iron golems and blazemen together. After the fighting, some ranged illagers, like pillagers and evokers, attack the "air" although their target died already.
Illagers' AI Isn't Updated On TimeEvokers continue attacking nothing after target dies
The bug
When there are multiple evokers and one of them gets attacked, all of the evokers except for the originally attacked one will continue summoning fangs and vexes after their target dies.
To reproduce
- Spawn multiple evokers
- Spawn a s
hulker- Create a new team (e.g. /team add player)
- Add the shulker to the team using /team join player @e[type=shulker,limit=1]
Original description
I just created a chaos with many types of illagers, iron golems and blazemen together. After the fighting, some ranged illagers, like pillagers and evokers, attack the "air" although their target died already.
The bug
When there are multiple evokers and one of them gets attacked, all of the evokers except for the originally attacked one will continue summoning fangs and vexes after their target dies.
To reproduce
- Spawn multiple evokers
- Spawn a snow golem
Original description
I just created a chaos with many types of illagers, iron golems and blazemen together. After the fighting, some ranged illagers, like pillagers and evokers, attack the "air" although their target died already.
relates to
relates to


The pillager part was already reported as
MC-137506; I've changed the report to focus on evokers since that hasn't been reported before.