Clicking bell with non-placable item carried play twice sound
Linked Issues
is duplicated by1
Created Issue:
Clicking bell play a louder sound
Added Affects Versions: 19w11b
Added Linked Issues:
is duplicated by
Added Mojang Priority: Normal
Removed Category: (Unassigned)
Added Affects Versions: 19w13a
Changed Description:
Changed Summary:
Clicking bell withthe main hand emptyplay twice soundClicking bell with some non-placable item carried items play twice sound
Changed Summary:
Clicking bell withsomenon-placable item carried items play twice sound
Changed Description:
Changed Summary:
Clicking bell with non-placable item carrieditemsplay twice sound
Added Assignee:
[Mojang] Cory Scheviak
Added Linked Issues:
relates to
It has some sort of echo to it. Wouldn't really pinpoint that as playing the sound twice. Maybe the soundfiles got changed to sound more bell like?That would have a little bit of echo IRL.
It only seems to occur if you click on the bell with a bare hand or while holding something that does not have a right click action (e.g. bones and swords will cause it to play twice, but blocks and bows don't). Clicking on it with an item that does have a right-click action will play the bell once and use the item, which is unlike the behavior for other blocks (triggering the block without using the item).
Still in 19w13a
Cannot reproduce in 19w13b. The bell now sounds exactly like it does when using /playsound, unless the game lags badly and causes me to hit the bell multiple times.
Edit: I was ringing the bell using the bell item when trying to reproduce.
I was still able to reproduce this bug in a naturally bell generated in village.