When under resistance effects above 5, /kill command does not work.
When a player is under the effects of resistance over level 5, the player becomes immune to all damage including the /kill command. This should not occur because even though the resistance gives invincibility, /kill is a server command and shouldn't not work.
What I thought would happen
Using /kill while under resistance 5 would kill me, because it is an operator server command and shouldn't be blocked.
What actually happened
My player made the animation of taking damage, my hearts blinked, and I made the damage noise, but I did not take damage and did not die. The dialogue "Ouch. That looked like that hurt." pops up.
Steps
Use /effect @p 11 10 5 in a world w/ cheats
Use /kill
I understand if this is not valid and "works as intended", but this is quite inconvenient at certain times when making custom maps.
Environment
x64 Vista, Java 7 Update 21
Linked Issues
Created Issue:
When under resistance effects above 5, /kill command does not work.
When a player is under the effects of resistance over level 5, the player becomes immune to all damage including the /kill command. This should not occur because even though the resistance gives invincibility, /kill is a server command and shouldn't not work.
What I thought would happen
Using /kill while under resistance 5 would kill me, because it is an operator server command and shouldn't be blocked.What actually happened
My player made the animation of taking damage, my hearts blinked, and I made the damage noise, but I did not take damage and did not die. The dialogue "Ouch. That looked like that hurt." pops up.Steps
Use /effect @p 11 10 5 in a world w/ cheats
Use /killI understand if this is not valid and "works as intended", but this is quite inconvenient at certain times when making custom maps.
Environment
x64 Vista, Java 7 Update 21
duplicates
is duplicated by
duplicates
relates to
It does not! Resistance V negates all the damage, same as the void problem. Good query.
I did more mining: In fact the /kill problem was reported on before: MC-16530
But that was labelled as a duplicate of a similar problem (wrongly, in my opinion): MC-10755
And that ticket was resolved with "Won't Fix", so... the end?
This ticket might be labelled a duplicate too, but I don't think people should be unwilling to fix this. It's a legitimate bug and it shouldn't be this way in the game.
Technically a duplicate of TRASH-656, but that issue has been marked a duplicate of
MC-10755.I don't think this is a duplicate of
MC-10755but rather a more specific problem within it, and still exists in 12w21b.^This. /kill is supposed to, you know, kill you. Why should having a certain status effect make it not work?
Reopened because this is not an insane amplifier.
/kill now applies the highest damage possible and resistance ignores 'out of world'-damage.