Explosions drop random loot at random positions of destroyed blocks
Loot from blown blocks is put together in a shared pool and randomized across all broken block positions, resulting in random stacks dropping from random places.
This doesn't make any sense to say the least
Suggest keeping dropped stacks in positions of blocks they blew with, possibly adding them some velocity vector opposite to the vector to the center of the explosion adding some scatter effect of the dropped items.
Environment
Java 8 / win 10
Linked Issues
Created Issue:
Explosions drop random loot at random positions of destroyed blocks
Loot from blown blocks is put together in a shared pool and randomized across all broken block positions, resulting in random stacks dropping from random places.
This doesn't make any sense to say the least
Suggest keeping dropped stacks in positions of blocks they blew with, possibly adding them some velocity vector opposite to the vector to the center of the explosion adding some scatter effect of the dropped items.
Environment
Java 8 / win 10
duplicates
Video from MC-166088: https://youtu.be/pTMX3hX7mZE
Thank you for your report!
We're already tracking this issue at
MC-165977, so I will resolve and link this ticket as a duplicate.If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki