Sound engine runs out of memory
When a custom sound loaded from https://github.com/GemPowered/GemPowered-Music-Pack/suites/691148429/artifacts/6523902 is played and then ends the console throws java.lang.OutOfMemoryError and all other sounds stop working until the user exits the server or changes worlds or completely fails to load the sound file but other audio stills function.
Changing memory allocated to minecraft does not change result. Changing the audio quality also does not affect result.
Upon further tests it seems to be an issue with the decoder MC uses:
the linked texture pack uses: "Xiph.Org libVorbis I 20180316 (Now 100% fewer shells)" which does not work
another version we made uses: "Xiph.Org libVorbis I 20120203 (Omnipresent)" which works completely.
Created Issue:
Audio engine runs out of memory
When a custom sound loaded from https://github.com/GemPowered/GemPowered-Music-Pack/suites/691148429/artifacts/6523902 via normal minecraft music and then ends the console throws java.lang.OutOfMemoryError and all other sounds stop working until the user exits the server or changes worlds.
Environment
Windows 10
Vanilla
When a custom sound loaded from https://github.com/GemPowered/GemPowered-Music-Pack/suites/691148429/artifacts/6523902 via normal minecraft music and then ends the console throws java.lang.OutOfMemoryError and all other sounds stop working until the user exits the server or changes worlds.
Changing memory allocated to minecraft does not change result.
When a custom sound loaded from https://github.com/GemPowered/GemPowered-Music-Pack/suites/691148429/artifacts/6523902 via normal minecraft music and then ends the console throws java.lang.OutOfMemoryError and all other sounds stop working until the user exits the server or changes worlds.
Changing memory allocated to minecraft does not change result. Changing the audio quality also does not affect result.
When a custom sound loaded from https://github.com/GemPowered/GemPowered-Music-Pack/suites/691148429/artifacts/6523902 via normal minecraft music and then ends the console throws java.lang.OutOfMemoryError and all other sounds stop working until the user exits the server or changes worlds.
Changing memory allocated to minecraft does not change result. Changing the audio quality also does not affect result.
Upon further test it seems to be an issue with the decoder MC uses:
the linked texture pack uses: "Xiph.Org libVorbis I 20180316 (Now 100% fewer shells)" which does not work
another version we made uses: "Xiph.Org libVorbis I 20120203 (Omnipresent)" which works completely.
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Windows 10
Vanilla
When a custom sound loaded from https://github.com/GemPowered/GemPowered-Music-Pack/suites/691148429/artifacts/6523902
via normal minecraft musicand then ends the console throws java.lang.OutOfMemoryError and all other sounds stop working until the user exits the server or changes worlds.Changing memory allocated to minecraft does not change result. Changing the audio quality also does not affect result.
Upon further test it seems to be an issue with the decoder MC uses:
the linked texture pack uses: "Xiph.Org libVorbis I 20180316 (Now 100% fewer shells)" which does not work
another version we made uses: "Xiph.Org libVorbis I 20120203 (Omnipresent)" which works completely.When a custom sound loaded from https://github.com/GemPowered/GemPowered-Music-Pack/suites/691148429/artifacts/6523902 is played and then ends the console throws java.lang.OutOfMemoryError and all other sounds stop working until the user exits the server or changes worlds or completely fails to load the sound file but other audio stills function.
Changing memory allocated to minecraft does not change result. Changing the audio quality also does not affect result.
Upon further test it seems to be an issue with the decoder MC uses:
the linked texture pack uses: "Xiph.Org libVorbis I 20180316 (Now 100% fewer shells)" which does not work
another version we made uses: "Xiph.Org libVorbis I 20120203 (Omnipresent)" which works completely.
Audioengine runs out of memorySound engine runs out of memory
When a custom sound loaded from https://github.com/GemPowered/GemPowered-Music-Pack/suites/691148429/artifacts/6523902 is played and then ends the console throws java.lang.OutOfMemoryError and all other sounds stop working until the user exits the server or changes worlds or completely fails to load the sound file but other audio stills function.
Changing memory allocated to minecraft does not change result. Changing the audio quality also does not affect result.
Upon further tests it seems to be an issue with the decoder MC uses:
the linked texture pack uses: "Xiph.Org libVorbis I 20180316 (Now 100% fewer shells)" which does not work
another version we made uses: "Xiph.Org libVorbis I 20120203 (Omnipresent)" which works completely.
Please check if that's still an issue for you in the latest 1.16.5 stable release or the latest 1.17 development snapshot.