Translucency of falling snow changes when light sources are nearby
The translucency ("whiteness") of falling snow changes if there's a light source close to the player. If there's no lighting, the snow is nearly completely opaque, but when there's some form of lighting, it's almost fully transparent.
Created Issue:
Translucency of falling snow changes when light sources are nearby
The translucency ("whiteness") of falling snow changes if there's a light source close to the player. If there's no lighting, the snow is nearly completely opaque, but when there's some form of lighting, it's almost fully transparent.
Added Attachments:
Added Linked Issues:
duplicates


Please provide a screenshot of this occurring with your F3 debug screen enabled.
@Galaxy_2Alex
Added.
Duplicate of
MC-165924