tp rotation Doesn't work as it should
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
Created Issue:
tp rotation Doesn't work as it should
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me knowI was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as@e[type=minecraft:armor_stand]run tp @s ~ ~ ~~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me knowI was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
Can you change the color of the command to black.
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me knowI was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me knowI was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me knowI was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me knowI was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~*
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to0.5 ~, like if there was noin the command
I tested it using different values and it's like not using the ~
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me knowI was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me knowI was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
I was trying to make a circle generator and for that I placed an armor stand on top of a command block with this command
execute as @e[type=minecraft:armor_stand] run tp @s ~ ~ ~ ~0.5 ~
In theory, the entity should start rotating, but instead i just ignores the in the rotation parameter and rotates to 0.5 ~, like if there was no in the command
I tested it using different values and it's like not using the ~
There is no error outputs in the command block, and I know that´s the right way but it just Doesn't work. in 1.15 it works perfectly, but here it just don't
Also, if I should change anything about this bug report, let me know
You forgot at @s
pansito the report has been made invalid. You don't need to continue to update it