Jumping through banners plays block.wood.step sound despite being airborne
When sprint-jumping through banners placed on the ground, the sound for footsteps on wood plays while the player is in the air. Very simple to bug to recreate. Just place a bunch of banners in a straight line on grass or something that does not play block.wood.step and walk through them while jumping. The footstep sound will change to wood and continue playing as the player jumps.
Bug first experienced in 1.16.5 on Optifine, but I tested it again on 1.17 vanilla, and found the same results. May have been around a while.
Environment
Windows 10, 64-bit
Linked Issues
Created Issue:
Jumping through banners plays block.wood.step sound despite being airborne
When sprint-jumping through banners placed on the ground, the sound for footsteps on wood plays while the player is in the air. Very simple to bug to recreate. Just place a bunch of banners in a straight line on the ground and walk through them.
Bug first experienced in 1.16.5 on Optifine, but I tested it again on 1.17 vanilla, and found the same results. May have been around a while.
Environment
Windows 10, 64-bit
Java unknown, as not installed locally. Running it through the Java exec in Minecraft's system folder as per usual.
When sprint-jumping through banners placed on the ground, the sound for footsteps on wood plays while the player is in the air. Very simple to bug to recreate. Just place a bunch of banners in a straight line on the ground and walk through them while jumping.
Bug first experienced in 1.16.5 on Optifine, but I tested it again on 1.17 vanilla, and found the same results. May have been around a while.
When sprint-jumping through banners placed on the ground, the sound for footsteps on wood plays while the player is in the air. Very simple to bug to recreate. Just place a bunch of banners in a straight line on
the ground and walk through them while jumping.Bug first experienced in 1.16.5 on Optifine, but I tested it again on 1.17 vanilla, and found the same results. May have been around a while.
When sprint-jumping through banners placed on the ground, the sound for footsteps on wood plays while the player is in the air. Very simple to bug to recreate. Just place a bunch of banners in a straight line on grass or something that does not play block.wood.step and walk through them while jumping. The footstep sound will change to wood and continue playing as the player jumps.
Bug first experienced in 1.16.5 on Optifine, but I tested it again on 1.17 vanilla, and found the same results. May have been around a while.
Windows 10, 64-bit
Java unknown, as not installed locally. Running it through the Java exec in Minecraft's system folder as per usual.Windows 10, 64-bit
duplicates
Can confirm.
Actually, this is probably a duplicate of
MC-2604.Yep, this appears to be a duplicate of
MC-2604.