the hunger effect, have a visual bug
What I expected to happen was ...:
When I ate raw meat, the hunger effect should appear
What actually happened was ...:
I see the effect of speed, slowness, saturation, and instead of just ambre appearing occupying the same space and leaving the space
Steps to reproduce:
1. activate the book of reviews
2. eat raw meat in survival mode
3. Look to the right of the edge of the inventory that the hunger effect appears next to other effects that are not related to the main one, the bug is visual
Environment
Windows 10
Created Issue:
the hunger effect, have a visual bug
What I expected to happen was ...:
When I ate raw meat, the hunger effect should appearWhat actually happened was ...:
I see the effect of speed, slowness, saturation, and instead of just ambre appearing occupying the same space and leaving the spaceSteps to reproduce:
1. activate the book of reviews
2. eat raw meat in survival mode
3. Look to the right of the edge of the inventory that the hunger effect appears next to other effects that are not related to the main one, the bug is visual
Environment
Windows 10

You are using a third-party resource pack. Does it resolve when you use the Default pack only?
Take off your packs.
Looks like this is an outdated resource pack, BUT mojang added specific code so the old locations for effect sprites would still work, yet that space is now used by the effect background texture.
There is a bug here still, just not what you expect: the area of the background still has the "previous compatibility mapping", causing it to be used for 2 separate things at once
oh, Thanks!
I've resolved this issue since it's ultimately caused by the outdated resource pack.
user-f2760 if you think there's another issue going on there with how the textures are laid out, please file a new bug report for that, if possible with an example resource pack. Thanks!