Vexes' hitboxes aren't vertically centered with their models
The Bug:
Vexes' hitboxes aren't vertically centered with their models.
In 22w45a, the model of vexes was changed but their hitboxes remained the same to allow vexes to be easier to fight. While this is okay, one would expect the hitbox to be centered with the entity's model which is currently not the case.
Steps to Reproduce:
- Summon a vex with its "NoAI" tag set to "1b".
/summon minecraft:vex ~ ~1 ~ {NoAI:1b}
- Enable entity hitboxes by pressing F3 + B.
- Observe the hitbox of the vex closely.
- Take note as to whether or not vexes' hitboxes are vertically centered with their models.
Observed Behavior:
Vexes' hitboxes aren't vertically centered with their models.
Expected Behavior:
Vexes' hitboxes would be vertically centered with their models.
Linked Issues
Created Issue:
Vex hitbox isn't vertically centered with its model.
Vex hitbox isn't vertically centered with its model.
The vex hitbox was intentionally kept bigger to make it easier to fight but the fact of how it's hitbox isn't vertically centered with its model seems odd.
The Vex retains a slightly oversized hitbox to make it easier to fight
Vex hitbox isn't vertically centered with its model.
The Bug:
Vexes' hitboxes aren't vertically centered with their models.
In 22w45a, the model of vexes were changed but their hitboxes remained the same to allow them to be easier to fight. While this is okay, one would expect the hitbox to be centered with the entity's model which is currently not the case.
Steps to Reproduce:
- Summon a vex with its "NoAI" tag set to "0b".
/summon minecraft:vex ~ ~1 ~ {NoAI:1b}
- Enable entity hitboxes by pressing F3 + B.
- Observe the hitbox of the vex closely.
- Take note as to whether or not Vexes' hitboxes aren't vertically centered with their models.
Observed Behavior:
You can duplicate books.
Expected Behavior:
You would not be able to duplicate books.
Vex hitbox isn't vertically centered with its model.
The vex hitbox was intentionally kept bigger to make it easier to fight but the fact of how it's hitbox isn't vertically centered with its model seems odd.
The Vex retains a slightly oversized hitbox to make it easier to fight
relates to
The Bug:
Vexes' hitboxes aren't vertically centered with their models.
In 22w45a, the model of vexes were changed but their hitboxes remained the same to allow them to be easier to fight. While this is okay, one would expect the hitbox to be centered with the entity's model which is currently not the case.
Steps to Reproduce:
- Summon a vex with its "NoAI" tag set to "0b".
/summon minecraft:vex ~ ~1 ~ {NoAI:1b}
- Enable entity hitboxes by pressing F3 + B.
- Observe the hitbox of the vex closely.
- Take note as to whether or not Vexes' hitboxes aren't vertically centered with their models.
Observed Behavior:
You can duplicate books.
Expected Behavior:
You would not be able to duplicate books.
Vex hitbox isn't vertically centered with its model.
The vex hitbox was intentionally kept bigger to make it easier to fight but the fact of how it's hitbox isn't vertically centered with its model seems odd.
The Vex retains a slightly oversized hitbox to make it easier to fight
The Bug:
Vexes' hitboxes aren't vertically centered with their models.
In 22w45a, the model of vexes were changed but their hitboxes remained the same to allow them to be easier to fight. While this is okay, one would expect the hitbox to be centered with the entity's model which is currently not the case.
Steps to Reproduce:
- Summon a vex with its "NoAI" tag set to "0b".
/summon minecraft:vex ~ ~1 ~ {NoAI:1b}
- Enable entity hitboxes by pressing F3 + B.
- Observe the hitbox of the vex closely.
- Take note as to whether or not Vexes' hitboxes aren't vertically centered with their models.
Observed Behavior:
Y
Expected Behavior:
Y
The Bug:
Vexes' hitboxes aren't vertically centered with their models.
In 22w45a, the model of vexes were changed but their hitboxes remained the same to allow them to be easier to fight. While this is okay, one would expect the hitbox to be centered with the entity's model which is currently not the case.
Steps to Reproduce:
- Summon a vex with its "NoAI" tag set to "0b".
/summon minecraft:vex ~ ~1 ~ {NoAI:1b}
- Enable entity hitboxes by pressing F3 + B.
- Observe the hitbox of the vex closely.
- Take note as to whether or not
Vexes' hitboxes aren'tvertically centered with their models.Observed Behavior:
Y
Expected Behavior:
Y
The Bug:
Vexes' hitboxes aren't vertically centered with their models.
In 22w45a, the model of vexes were changed but their hitboxes remained the same to allow them to be easier to fight. While this is okay, one would expect the hitbox to be centered with the entity's model which is currently not the case.
Steps to Reproduce:
- Summon a vex with its "NoAI" tag set to "0b".
/summon minecraft:vex ~ ~1 ~ {NoAI:1b}
- Enable entity hitboxes by pressing F3 + B.
- Observe the hitbox of the vex closely.
- Take note as to whether or not vexes' hitboxes are vertically centered with their models.
Observed Behavior:
Vexes' hitboxes aren't vertically centered with their models.
Expected Behavior:
Vexes' hitboxes would be vertically centered with their models.
Vex hitboxisn't vertically centered withitsmodelVexes' hitboxes aren't vertically centered with their models
The Bug:
Vexes' hitboxes aren't vertically centered with their models.
In 22w45a, the model of vexes w
erechanged but their hitboxes remained the same to allowthemto be easier to fight. While this is okay, one would expect the hitbox to be centered with the entity's model which is currently not the case.Steps to Reproduce:
- Summon a vex with its "NoAI" tag set to "0b".
/summon minecraft:vex ~ ~1 ~ {NoAI:1b}
- Enable entity hitboxes by pressing F3 + B.
- Observe the hitbox of the vex closely.
- Take note as to whether or not vexes' hitboxes are vertically centered with their models.
Observed Behavior:
Vexes' hitboxes aren't vertically centered with their models.
Expected Behavior:
Vexes' hitboxes would be vertically centered with their models.
The Bug:
Vexes' hitboxes aren't vertically centered with their models.
In 22w45a, the model of vexes was changed but their hitboxes remained the same to allow vexes to be easier to fight. While this is okay, one would expect the hitbox to be centered with the entity's model which is currently not the case.
Steps to Reproduce:
- Summon a vex with its "NoAI" tag set to "0b".
/summon minecraft:vex ~ ~1 ~ {NoAI:1b}
- Enable entity hitboxes by pressing F3 + B.
- Observe the hitbox of the vex closely.
- Take note as to whether or not vexes' hitboxes are vertically centered with their models.
Observed Behavior:
Vexes' hitboxes aren't vertically centered with their models.
Expected Behavior:
Vexes' hitboxes would be vertically centered with their models.
The Bug:
Vexes' hitboxes aren't vertically centered with their models.
In 22w45a, the model of vexes was changed but their hitboxes remained the same to allow vexes to be easier to fight. While this is okay, one would expect the hitbox to be centered with the entity's model which is currently not the case.
Steps to Reproduce:
- Summon a vex with its "NoAI" tag set to "
0b"./summon minecraft:vex ~ ~1 ~ {NoAI:1b}
- Enable entity hitboxes by pressing F3 + B.
- Observe the hitbox of the vex closely.
- Take note as to whether or not vexes' hitboxes are vertically centered with their models.
Observed Behavior:
Vexes' hitboxes aren't vertically centered with their models.
Expected Behavior:
Vexes' hitboxes would be vertically centered with their models.
The Bug:
Vexes' hitboxes aren't vertically centered with their models.
In 22w45a, the model of vexes was changed but their hitboxes remained the same to allow vexes to be easier to fight. While this is okay, one would expect the hitbox to be centered with the entity's model which is currently not the case.
Steps to Reproduce:
- Summon a vex with its "NoAI" tag set to "1b".
/summon minecraft:vex ~ ~1 ~ {NoAI:1b}
- Enable entity hitboxes by pressing F3 + B.
- Observe the hitbox of the vex closely.
- Take note as to whether or not vexes' hitboxes are vertically centered with their models.
Observed Behavior:
Vexes' hitboxes aren't vertically centered with their models.
Expected Behavior:
Vexes' hitboxes would be vertically centered with their models.
