all item components from the loot table are removed if max_stack_size is used
all item components from the loot table are removed if max_stack_size is used.
{
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:stone",
"functions": [
{
"function": "minecraft:set_components",
"components": {
"minecraft:custom_model_data": 1,
"minecraft:max_stack_size": 1
}
}
]
}
]
}
]
}
If you remove max_stack_size then in my case custom_model_data and other components will be applied
Created Issue:
all item components from the loot table are removed if max_stack_size is used
all item components from the loot table are removed if max_stack_size is used.
{ "pools": [ { "rolls": 1, "entries": [ { "type": "minecraft:item", "name": "minecraft:stone", "functions": [ { "function": "minecraft:set_components", "components": { "minecraft:custom_model_data": 1, "minecraft:max_stack_size": 1 } } ] } ] } ] }If you remove max_stack_size then in my case custom_model_data and other components will be applied

Cannot reproduce; this loot table works fine for me
