When summoning two falling sand entities on top of each other, one of them breaks when hitting the ground
When using the /summon command to summon two falling sand entities, when one is one block above the other (using two separated command blocks), one of them breaks when hitting the ground.
Environment
Windows 8 Pro, Java 64bit Version 7 Update 25
Created Issue:
When summoning two falling sand entities on top of each other, one of them breaks when hitting the ground
When using the /summon command to summon two falling sand entities, when one is one block above the other (using two separated command blocks), one of them breaks when hitting the ground.
Environment
Windows 8 Pro, Java 64bit Version 7 Update 25
Added Labels: falling_block
Removed Labels: fallingsand
The first one to land doesn't turn into a solid block for a bit, so the second one will at some point be inside the first's block. This causes the sand to break into an item.