Arrows via dispensers shot at adjacent stairs get sent to player inventory
Tested in creative, having a powered dispenser with a fast-clock update, shoot arrows into stairs/slabs will sent the arrows to the player's inventory up to 10 Blocks away.
Also, while this is running, the button does not get pushed out until the arrows are finished or the clock is interrupted.
What I expected to happen was:
Arrows to get stuck in stairs/slabs
What actually happened was:
Instead, Arrows was sent to my inventory when within 10 blocks of dispenser.
Button return can not update until redstone is broke or arrows finish.
Steps to Reproduce:
1. Place a dispenser
2. Place stair/slab in front of the dispenser
3. Add arrows in the dispenser
4. Connect Redstone to trigger dispenser
5. Move away, and notice arrows flying at you!
Environment
Windows 7(x64), Java 7u9(x64&x32), 4GB RAM, Core i5 (2.3GHz).
Linked Issues
Created Issue:
Arrows via dispensers shot at stairs/slabs get sent to player inventory upto *13 blocks away
Tested in creative, having a powered dispenser with a fast-clock update, shoot arrows into stairs/slabs will sent the arrows to the player's inventory up to 10 Blocks away.
Also, while this is running, the button does not get pushed out until the arrows are finished or the clock is interrupted.Environment
Windows 7(x64), Java 7u9(x64&x32), 4GB RAM, Core i5 (2.3GHz).
Tested in creative, having a powered dispenser with a fast-clock update, shoot arrows into stairs/slabs will sent the arrows to the player's inventory up to 10 Blocks away.
Also, while this is running, the button does not get pushed out until the arrows are finished or the clock is interrupted.What I expected to happen was:
Arrows to get stuck in stairs/slabsWhat actually happened was:
Instead, Arrows was sent to my inventory when within 10 blocks of dispenser.
Button return can not update until redstone is broke or arrows finish.Steps to Reproduce:
1. Place a dispenser
2. Place stair/slab in front of the dispenser
3. Add arrows in the dispenser
4. Connect Redstone to trigger dispenser
5. Move away, and notice arrows flying at you!
Arrows via dispensers shot at stairs/slabs get sent to player inventory upto*13blocks awayArrows via dispensers shot at stairs/slabs get sent to player inventory up to 10 blocks away
Arrows via dispensers shot at stairs/slabs get sent to player inventoryup to 10 blocks awayArrows via dispensers shot at adjacent stairs/slabs get sent to player inventory
Arrows via dispensers shot at adjacent stairs/slabsget sent to player inventory
relates to
duplicates
relates to


Someone posted it to r/Minecraft awhile ago.
Duplicate of:
MC-3330- Please use the search function to see if your bug has already been submitted.Currently 30% of tickets are being closed as duplicate.
My Bad, I did search, not sure why it didn't show up.
bq. Also, while this is running, the button does not get pushed out until the arrows are finished or the clock is interrupted.This isn't mentioned on the other post??Edit: Sorry, this seems to apply to 1.4.5a. I've updated with the launcher and this no longer occurs.
Carry on with the good work