Using any shader makes the achievement lines pass through the limits of the GUI
When any shader is selected with "Super Secret Settings", going on achievement menu you can see that the lines of the achievement "tree" exceed the limits of the screen. A little part of the icons pass too, but when it moves away a little more from the border, it disappears, leaving only the lines.
I'm aware that the shaders are only tests, but I thought important to report it here.
Environment
Windows 8 Single Language 64 bits
Java 7u45
Created Issue:
Using any shader makes the achievement lines pass through the limits of the GUI
When any shader is selected with "Super Secret Settings", going on achievement menu you can see that the lines of the achievement "tree" exceed the limits of the screen. A little part of the icons pass too, but when it moves away a little more from the border, it disappears, leaving only the lines.
I'm aware that the shaders are only tests, but I thought important to report it here.
Environment
Windows 8 Single Language 64 bits
Java 7u45
- Unresolved
- Open
- Unconfirmed
- Achievement GUI Icons Lines Menu Screen Shaders
- 1.7.4
I created a duplicate, hehe... I'm also having an issue with shaders that cause the achievement lines to pass through the limits of the GUI (MC-44046). I noted this only happens when I'm using a shader, but not noted THIS issue happens because of it. Now I linked one thing to the other! Watching issue.



Unable to reproduce.
Unable to Reproduce as well
I suggest a driver update for your graphics card. If the issue still applies, please force a crash by pressing F3 + C for 10 seconds while in-game and attach the crash report (minecraft/crash-reports/crash-<DATE>-client.txt) here.
Updated, and the problem continues. Here's the crash report. Sorry for the wait.