Inverted (Invulnerable, Size:-2) Slimes Doesn't Work
I have tried to use a invulnerable, inverted, invisible slimes in snapshot to stack a MinecartCommandBlock but they act as normal slimes! Heres the command. Try it in 1.7 (where it functions normally) and than in snapshots!
Command: summon MinecartCommandBlock ~3 ~ ~ {Command:test,Riding:{id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[
],Riding:{id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[
{Id:14,Amplifier:-1,Duration:200000}],Riding:{id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[
{Id:14,Amplifier:-1,Duration:200000}],Riding:{id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[
{Id:14,Amplifier:-1,Duration:200000}],Riding:{id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[
{Id:14,Amplifier:-1,Duration:200000}],Riding:{id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[
{Id:14,Amplifier:-1,Duration:200000}],Riding:{id:Zombie,CustomName:Test,CustomNameVisible:1,Equipment:[{},
{id:301},
{id:300},
{id:299},{id:397,Damage:3,tag:{SkullOwner:Srdtrk}}],Attributes:[
{Name:generic.followRange,Base:0,Modifiers:[]}]}}}}}}}}
Created Issue:
Inverted (Invulnerable, Size:-2) Slimes Doesn't Work
I have tried to use a invulnerable, inverted, invisible slimes in snapshot to stack a MinecartCommandBlock but they act as normal slimes! Heres the command. Try it in 1.7 (where it functions normally) and than in snapshots!
{Id:14,Amplifier:-1,Duration:200000}
Command: summon MinecartCommandBlock ~ ~1 ~ {
Command:test,Riding:{
id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[],Riding:{
{Id:14,Amplifier:-1,Duration:200000}
id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[],Riding:{
{Id:14,Amplifier:-1,Duration:200000}
id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[],Riding:{
{Id:14,Amplifier:-1,Duration:200000}
id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[],Riding:{
{Id:14,Amplifier:-1,Duration:200000}
id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[],Riding:{
{Id:14,Amplifier:-1,Duration:200000}
id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[],Riding:{
{id:301}
id:Zombie,CustomName:Test,CustomNameVisible:1,Equipment:[{},,
{id:300},
{id:299},{id:397,Damage:3,tag:{SkullOwner:Srdtrk}}],Attributes:[
{Name:generic.followRange,Base:0,Modifiers:[]}]}}}}}}}}
I have tried to use a invulnerable, inverted, invisible slimes in snapshot to stack a MinecartCommandBlock but they act as normal slimes! Heres the command. Try it in 1.7 (where it functions normally) and than in snapshots!
{Id:14,Amplifier:-1,Duration:200000}
Command: summon MinecartCommandBlock ~ ~1~ {
Command:test,Riding:{
id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[],Riding:{
{Id:14,Amplifier:-1,Duration:200000}
id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[],Riding:{
{Id:14,Amplifier:-1,Duration:200000}
id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[],Riding:{
{Id:14,Amplifier:-1,Duration:200000}
id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[],Riding:{
{Id:14,Amplifier:-1,Duration:200000}
id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[],Riding:{
{Id:14,Amplifier:-1,Duration:200000}
id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[],Riding:{
{id:301}
id:Zombie,CustomName:Test,CustomNameVisible:1,Equipment:[{},,
{id:300},
{id:299},{id:397,Damage:3,tag:{SkullOwner:Srdtrk}}],Attributes:[
{Name:generic.followRange,Base:0,Modifiers:[]}]}}}}}}}}
I have tried to use a invulnerable, inverted, invisible slimes in snapshot to stack a MinecartCommandBlock but they act as normal slimes! Heres the command. Try it in 1.7 (where it functions normally) and than in snapshots!
{Id:14,Amplifier:-1,Duration:200000}
Command: summon MinecartCommandBlock ~3 ~ ~ {Command:test,Riding:{id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[],Riding:{id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[
{Id:14,Amplifier:-1,Duration:200000}],Riding:{id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[
{Id:14,Amplifier:-1,Duration:200000}],Riding:{id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[
{Id:14,Amplifier:-1,Duration:200000}],Riding:{id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[
{Id:14,Amplifier:-1,Duration:200000}],Riding:{id:Slime,Size:-2,Invulnerable:1,ActiveEffects:[
{Id:14,Amplifier:-1,Duration:200000}],Riding:{id:Zombie,CustomName:Test,CustomNameVisible:1,Equipment:[{},
{id:301},
{id:300},
{id:299},{id:397,Damage:3,tag:{SkullOwner:Srdtrk}}],Attributes:[
{Name:generic.followRange,Base:0,Modifiers:[]}]}}}}}}}}
Confirmed. Slimes that have a negative Size value will instead have their Size tag defaulted to 0, even when labeling the tag-type as integer.
Sounds like a fixed bug.
They were crashy, conceptually broken and not intended. This was a bug fix, we will not be reverting it.
Then how do we stack downwards? Haha
It is right as it is and it works as intended,
but the "inverted slime" has been in use for ages to stack downwards!
Could you please give mapmakers an alternative like an offset tag inside the Riding tag?
~tobsam