Enderdragon texture incorrect when using resource pack
After changing the enderdragon texture and opening the resource pack, the enderdragon's skin is all purple (incorrect texture).
The resource pack I made to do this is below.
Environment
Windows 8.1 64-bit, Java 7, 6GB Ram (3GB allocated to JVM)
Created Issue:
Enderdragon texture incorrect when using resource pack
After changing the enderdragon texture and opening the resource pack, the enderdragon's skin is all purple (incorrect texture).
The resource pack I made to do this is below.
Environment
Windows 8.1 64-bit, Java 7, 6GB Ram (3GB allocated to JVM)
Added Attachments:



Maybe he doesn't like rain ?
Your resource pack is broken, cannot select it in the resource pack menu.
Not a matter of rain, but cannot reproduce with Misa's 64x
Do you know how to fix it? It runs fine in my copy except the enderdragon and my other bug report...
Here's that fixed version from my other bug report.
Note, the same issue occurs with ender men in my pack, except their texture becomes a deep blue instead of pink-purple like the enderdragon. Will upload pics when I can get my internet working. (I am currently using my phone.)
I found out the problem: The textures were indexed, so the indexing accidentally removed the black and therefore would not register where to eliminate textures. This issue was in the eye textures.