Enderman have mouth open and are shaking when nuetral
I have noticed Enderman have their mouth open and are shaking almost all the time. This occurs with alomst all Enderman in my survival world, even if I have not previously looked at it before. They do seem to occassionally return to their normal peaceful look occassionally, only to change right back.
Environment
Java 7 Update 10
Windows 7
Linked Issues
Created Issue:
Enderman have mouth open and are shaking when nuetral
I have noticed Enderman have their mouth open and are shaking almost all the time. This occurs with alomst all Enderman in my survival world, even if I have not previously looked at it before. They do seem to occassionally return to their normal peaceful look occassionally, only to change right back.
Environment
Java 7 Update 10
Windows 7
duplicates
I opened MC-5457 because i didn't understand this behavior. Back when I constantly hunted Enderman in my late game save files I used to abuse the fact that Enderman become neutral if they take water damage, which possibly should be changed. It makes since that if they take environmental damage they become "scary", but perhaps make it so that they revert back a few ticks later. I'd also like to see them become hostile if you shoot them (however, they would still dodge). I do like the behavior of them teleporting like mad when on fire, as long as they can't keep teleporting when killed like Weena von Friebenschtein brought up. Enderman are interesting creatures, and the toughest regular mobs in the game, so it makes since that they should have interesting AI to go along with that.