Z Fighting
block models seam to be a pixel larger than the texture. this happened to me both in a new superflat world and an old survival world
Environment
Details:
Minecraft Version: 14w28a
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 211476632 bytes (201 MB) / 403177472 bytes (384 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
Created Issue:
Z Fighting
block models seam to be a pixel larger than the texture. this happened to me both in a new superflat world and an old survival world
Environment
Details:
Minecraft Version: 14w28a
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 211476632 bytes (201 MB) / 403177472 bytes (384 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
Can't reproduce. Blocks look fine. Sure you aren't using some old, un-updated resource pack? Does the issue go away if you're not holding any item in your hand?
i use a render distance of 2 chunks and it only happens at a distance
will try the item thing
Can you provide screenshots ?