This is a bug. When in 2nd or 3rd person view in debug mode, the crosshairs display as a dot, instead instead of the direction indicator like they do in 1st person. When not in debug mode, the crosshairs look the same no matter your perspective.
The special crosshair only functions correctly while in first person. If you still think it's a valid issue, please put up a new report since this one is not sufficient.
Please do not mark unreleased versions (anything starting with "Future Version") as affected. You don't know if it will be a problem in the future.
Works As Intended
The crosshair shows the appropiate direction you are facing with x, y and z. It changes.
I didn't think it was meant to be smaller in third person...
This is a bug. When in 2nd or 3rd person view in debug mode, the crosshairs display as a dot, instead instead of the direction indicator like they do in 1st person. When not in debug mode, the crosshairs look the same no matter your perspective.
The special crosshair only functions correctly while in first person. If you still think it's a valid issue, please put up a new report since this one is not sufficient.