slime blocks treating rails as blocks
in an attempt to make a minecart jump, i found that if a slime block moves next to a rail and retracts it will take it with it, breaking the rail in the process, or prevent the sticky piston from retracting the slime block (last pic)
as you can see in the first two pics, rails near by the slime block adds to the total block count preventing the piston from pulling it back. the slime block is treating the rails as something it can pull.
in the 3rd and 4th pic you can see that moving the slime blocks away from the tracks destroys them,
the 5th and 6th pic are to show that this is a bug, not a feature.
Environment
System.getProperty('os.name') == 'Windows 7'
System.getProperty('os.version') == '6.1'
System.getProperty('os.arch') == 'x86'
System.getProperty('java.version') == '1.8.0_45'
System.getProperty('java.vendor') == 'Oracle Corporation'
System.getProperty('sun.arch.data.model') == '32'
Created Issue:
slime blocks treating rails as blocks
in an attempt to make a minecart jump if a slime block moves next to a rail it will take it with it, breaking the rail in the process.
Environment
System.getProperty('os.name') == 'Windows 7'
System.getProperty('os.version') == '6.1'
System.getProperty('os.arch') == 'x86'
System.getProperty('java.version') == '1.8.0_45'
System.getProperty('java.vendor') == 'Oracle Corporation'
System.getProperty('sun.arch.data.model') == '32'
in an attempt to make a minecart jump if a slime block moves next to a rail it will take it with it, breaking the rail in the process
.in an attempt to make a minecart jump if a slime block moves next to a rail it will take it with it, breaking the rail in the process, or prevent the sticky piston from retracting the slime block (last pic)
in an attempt to make a minecart jump if a slime block moves next to a rail and retracts it will take it with it, breaking the rail in the process, or prevent the sticky piston from retracting the slime block (last pic)
in an attempt to make a minecart jump if a slime block moves next to a rail and retracts it will take it with it, breaking the rail in the process, or prevent the sticky piston from retracting the slime block (last pic)
in an attempt to make a minecart jump, i found that if a slime block moves next to a rail and retracts it will take it with it, breaking the rail in the process, or prevent the sticky piston from retracting the slime block (last pic)
as you can see in the first two pics, rails near by the slime block adds to the total block count preventing the piston from pulling it back. the slime block is treating the rails as something it can pull.
in the 3rd and 4th pic you can see that moving the slime blocks away from the tracks destroys them,
the 5th and 6th pic are to show that this is not a feature.
in an attempt to make a minecart jump, i found that if a slime block moves next to a rail and retracts it will take it with it, breaking the rail in the process, or prevent the sticky piston from retracting the slime block (last pic)
as you can see in the first two pics, rails near by the slime block adds to the total block count preventing the piston from pulling it back. the slime block is treating the rails as something it can pull.
in the 3rd and 4th pic you can see that moving the slime blocks away from the tracks destroys them,
the 5th and 6th pic are to show that this is a bug, not a feature.







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this is a bug. i edited the post to be more clear,
A slime block will not connect to glass panes, but allows the placing of rails on it. A glowstone block will connect to glass panes, but doesn't allow the placement of rails (redstone can be placed however).