Beacon effects constantly blinking even while in range of the beacon
When I am receiving a status effect from a beacon, it is constantly blinking on the HUD as if it were about to run out. However, beacons provide their effects continuously as long as the player stays within range of the beacon.
I presume that the cause of this bug is that beacons provide 8 seconds of their effects every 4 seconds. Changing this to a proper continuous effect would also fix the issue where beacon effects randomly run out and restart when there is high tick lag.
Update: as of 15w36c, the effects in the HUD also randomly reorder themselves every 4 seconds.
Linked Issues
Created Issue:
Beacon effects constantly blinking even while in range of the beacon
When I am receiving a status effect from a beacon, it is constantly blinking on the HUD as if it were about to run out. However, beacons provide their effects continuously as long as the player stays within range of the beacon.
I presume that the cause of this bug is that beacons provide 8 seconds of their effects every 4 seconds. Changing this to a proper continuous effect would also fix the issue where beacon effects randomly run out and restart when there is high tick lag.
is duplicated by
When I am receiving a status effect from a beacon, it is constantly blinking on the HUD as if it were about to run out. However, beacons provide their effects continuously as long as the player stays within range of the beacon.
I presume that the cause of this bug is that beacons provide 8 seconds of their effects every 4 seconds. Changing this to a proper continuous effect would also fix the issue where beacon effects randomly run out and restart when there is high tick lag.
Update: as of 15w36c, the effects in the HUD also randomly reorder themselves every 4 seconds.
Duplicate of MC-84069 – If you searched the tracker before creating this report, and were unable to find the indicated ticket, please comment with the keywords you searched for so that the original report can be improved.
This is a regression from the MC-84069 fix. Instead of constantly blinking, beacon effects no longer blink at all in the HUD, even when they are about to run out because the player has moved out of the beacon's range.
Fixed in 15w44a and replaced by
MC-91538.