Mobs teleported to unloaded chunks go invisible (and more)
If a mob (only tried with zombies but I assume all) is teleported to an unloaded chunk, it goes invisible. It is still there and reappears when I relog. Whist invisible, I cannot attack it either.
I further tried giving it the invisibility effect for 3 seconds to see if it would "reboot" its visibility and it did not.
I gave it armor using /replaceitem and that did not render until I relogged.
Environment
Windows 10 Laptop, 64 bit
Linked Issues
Created Issue:
Mobs teleported to unloaded chunks go invisible (and more)
If a mob (only tried with zombies but I assume all) is teleported to an unloaded chunk, it goes invisible. It is still there and reappears when I relog. Whist invisible, I cannot attack it either.
I further tried giving it the invisibility effect for 3 seconds to see if it would "reboot" its visibility and it did not.
I gave it armor using /replaceitem and that did not render until I relogged.
Environment
Windows 10 Laptop, 64 bit
relates to
Forced crash report.
duplicates
relates to
Reopened, see video of [Helper] Michał and MC-90850
After having this in 15w42a:
Please force a crash by pressing F3 + C for 10 seconds while in-game and attach the crash report (minecraft/crash-reports/crash-<DATE>-client.txt) to this ticket.
I added a forced crash report.
I recorded this bug, or something similar, and attached to: https://bugs.mojang.com/browse/MC-65040?focusedCommentId=256305&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-256305