Armor Stands stop rendering large items prematurely
When Armor Stands are equipped with large items (large custom models, dragon heads, etc...) they don't consider the size of the equipped item when rendering/unrendering.
As the Armor Stand leaves the player's field of vision, the equipped item will prematurely and abruptly stop rendering.
Environment
Windows 10
Linked Issues
Created Issue:
Armor Stands stop rendering large items prematurely
When Armor Stands are equipped with large items (large custom models, dragon heads, etc...) they don't consider the size of the equipped item when rendering/unrendering.
As the Armor Stand leaves the player's field of vision, the equipped item will prematurely and abruptly stop rendering.
Environment
Windows 10
Removed Affects Versions: 16w02a
Added Linked Issues:
duplicates

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