Blocks update excessively slowly/irregularly. (Blocks pushed/pulled by pistons render weird, random chunks render/update very slowly, and chunks nearby sometimes un-render)
Example 1: When I open the 3x3 door with the hole in the middle to my potion lab, it takes two seconds (which is normal) to open, but the actual ice blocks appear to still be there for seconds, and sometimes, the lower 3 ice blocks (Y level 47) look like they disappear before the top ones. (this may be related or the same as bug I just reported)
Example 2: Sometimes, when loading a world, some loaded chunks will be invisible for a long period of time, but the hitboxes are visible, and I can walk around on them. If I place/remove a block on them, they're visible.
Example 3: When I load a world, especially creative default-gen worlds, flying around makes rendering chunks go invisible when I go into loaded but un-rendering chunks, causing chunks I enter to appear and the un-rendering chunks to appear but the already rendering chunks to un-render.
Sorry, this may be super confusing..
To clarify, this is the same bug because they are all about chunk updates occuring very slowly. I don't have issues with glitched blocks that respawn when I break them (not since 1.7.4), and I haven't had issues with blocks being visible but not existing (Since 14w34a-ish).
Environment
Windows 8
Linked Issues
Created Issue:
Blocks pushed/pulled by pistons render weird, random chunks render/update very slowly, and chunks nearby sometimes un-render
Part 1: When I open the 3x3 door with the hole in the middle to my potion lab, it takes two seconds (which is normal) to open, but the actual ice blocks appear to still be there for seconds, and sometimes, the lower 3 ice blocks (Y level 47) look like they disappear before the top ones. (this may be related or the same as bug I just reported)
Part 2: Sometimes, when loading a world, some loaded chunks will be invisible for a long period of time, but the hitboxes are visible, and I can walk around on them. If I place/remove a block on them, they're visible.
Part 3: When I load a world, especially creative default-gen worlds, flying around makes rendering chunks go invisible when I go into loaded but un-rendering chunks, causing chunks I enter to appear and the un-rendering chunks to appear but the already rendering chunks to un-render.
Sorry, this may be super confusing.
Environment
Windows 8
Part 1: When I open the 3x3 door with the hole in the middle to my potion lab, it takes two seconds (which is normal) to open, but the actual ice blocks appear to still be there for seconds, and sometimes, the lower 3 ice blocks (Y level 47) look like they disappear before the top ones. (this may be related or the same as bug I just reported)
Part 2: Sometimes, when loading a world, some loaded chunks will be invisible for a long period of time, but the hitboxes are visible, and I can walk around on them. If I place/remove a block on them, they're visible.
Part 3: When I load a world, especially creative default-gen worlds, flying around makes rendering chunks go invisible when I go into loaded but un-rendering chunks, causing chunks I enter to appear and the un-rendering chunks to appear but the already rendering chunks to un-render.
Sorry, this may be super confusing..
This is the same bug because they are all about chunk updates occuring very slowly. I don't have issues with glitched blocks that respawn when I break them (not since 1.7.4), and I haven't had issues with blocks being visible but not existing (Since 14w30a).
Part 1: When I open the 3x3 door with the hole in the middle to my potion lab, it takes two seconds (which is normal) to open, but the actual ice blocks appear to still be there for seconds, and sometimes, the lower 3 ice blocks (Y level 47) look like they disappear before the top ones. (this may be related or the same as bug I just reported)
Part 2: Sometimes, when loading a world, some loaded chunks will be invisible for a long period of time, but the hitboxes are visible, and I can walk around on them. If I place/remove a block on them, they're visible.
Part 3: When I load a world, especially creative default-gen worlds, flying around makes rendering chunks go invisible when I go into loaded but un-rendering chunks, causing chunks I enter to appear and the un-rendering chunks to appear but the already rendering chunks to un-render.
Sorry, this may be super confusing..
To clarify, this is the same bug because they are all about chunk updates occuring very slowly. I don't have issues with glitched blocks that respawn when I break them (not since 1.7.4), and I haven't had issues with blocks being visible but not existing (Since 14w30a).
Part1: When I open the 3x3 door with the hole in the middle to my potion lab, it takes two seconds (which is normal) to open, but the actual ice blocks appear to still be there for seconds, and sometimes, the lower 3 ice blocks (Y level 47) look like they disappear before the top ones. (this may be related or the same as bug I just reported)
Part2: Sometimes, when loading a world, some loaded chunks will be invisible for a long period of time, but the hitboxes are visible, and I can walk around on them. If I place/remove a block on them, they're visible.
Part3: When I load a world, especially creative default-gen worlds, flying around makes rendering chunks go invisible when I go into loaded but un-rendering chunks, causing chunks I enter to appear and the un-rendering chunks to appear but the already rendering chunks to un-render.Sorry, this may be super confusing..
To clarify, this is the same bug because they are all about chunk updates occuring very slowly. I don't have issues with glitched blocks that respawn when I break them (not since 1.7.4), and I haven't had issues with blocks being visible but not existing (Since 14w30a).
Example 1: When I open the 3x3 door with the hole in the middle to my potion lab, it takes two seconds (which is normal) to open, but the actual ice blocks appear to still be there for seconds, and sometimes, the lower 3 ice blocks (Y level 47) look like they disappear before the top ones. (this may be related or the same as bug I just reported)
Example 2: Sometimes, when loading a world, some loaded chunks will be invisible for a long period of time, but the hitboxes are visible, and I can walk around on them. If I place/remove a block on them, they're visible.
Example 3: When I load a world, especially creative default-gen worlds, flying around makes rendering chunks go invisible when I go into loaded but un-rendering chunks, causing chunks I enter to appear and the un-rendering chunks to appear but the already rendering chunks to un-render.
Sorry, this may be super confusing..
To clarify, this is the same bug because they are all about chunk updates occuring very slowly. I don't have issues with glitched blocks that respawn when I break them (not since 1.7.4), and I haven't had issues with blocks being visible but not existing (Since 14w30a).
Blocks pushed/pulled by pistons render weird, random chunks render/update very slowly, and chunks nearby sometimes un-renderBlocks update excessively slowly. (Blocks pushed/pulled by pistons render weird, random chunks render/update very slowly, and chunks nearby sometimes un-render)
Blocks update excessively slowly/irregularly. (Blocks pushed/pulled by pistons render weird, random chunks render/update very slowly, and chunks nearby sometimes un-render)
Example 1: When I open the 3x3 door with the hole in the middle to my potion lab, it takes two seconds (which is normal) to open, but the actual ice blocks appear to still be there for seconds, and sometimes, the lower 3 ice blocks (Y level 47) look like they disappear before the top ones. (this may be related or the same as bug I just reported)
Example 2: Sometimes, when loading a world, some loaded chunks will be invisible for a long period of time, but the hitboxes are visible, and I can walk around on them. If I place/remove a block on them, they're visible.
Example 3: When I load a world, especially creative default-gen worlds, flying around makes rendering chunks go invisible when I go into loaded but un-rendering chunks, causing chunks I enter to appear and the un-rendering chunks to appear but the already rendering chunks to un-render.
Sorry, this may be super confusing..
To clarify, this is the same bug because they are all about chunk updates occuring very slowly. I don't have issues with glitched blocks that respawn when I break them (not since 1.7.4), and I haven't had issues with blocks being visible but not existing (Since 14w3
0a).Example 1: When I open the 3x3 door with the hole in the middle to my potion lab, it takes two seconds (which is normal) to open, but the actual ice blocks appear to still be there for seconds, and sometimes, the lower 3 ice blocks (Y level 47) look like they disappear before the top ones. (this may be related or the same as bug I just reported)
Example 2: Sometimes, when loading a world, some loaded chunks will be invisible for a long period of time, but the hitboxes are visible, and I can walk around on them. If I place/remove a block on them, they're visible.
Example 3: When I load a world, especially creative default-gen worlds, flying around makes rendering chunks go invisible when I go into loaded but un-rendering chunks, causing chunks I enter to appear and the un-rendering chunks to appear but the already rendering chunks to un-render.
Sorry, this may be super confusing..
To clarify, this is the same bug because they are all about chunk updates occuring very slowly. I don't have issues with glitched blocks that respawn when I break them (not since 1.7.4), and I haven't had issues with blocks being visible but not existing (Since 14w34a-ish).
duplicates

























Invalid, please only report one issue per ticket. All your issues have been reported already, anyway:
MC-88359andMC-89262No, the chunks are already loaded, so it's not spectatorsGenerateChunks, I'm in surival/creative mode. It has really nothing to do with
MC-88359. I have it on my cheats-off survival, and, it is the bug I reported is 1, I'm pretty sure. But the chunks load weird, since 15w42a.We'll need more information then, a video or screenshots.
I can do that!
What do you want a video of, exactly? (A screenshot wouldn't really explain too much, since it's usually when you move around, but I'll try both.)
A video of the issues you are experiencing.
Okay, I'll try that, thanks!
I have some pictures, I'll upload them in a minute... The video didn't work out too good... Tick is also laggy... making it super hard to record.
2016-02-01_19.54.41: MINUTES after that area of the nether has been loaded.
Pictures of Etho's world, which [chunks] used to load very quickly, now loading very slowly.
I have more, but I also have terrible internet.
Sounds like
MC-90602.Not totally sure. The chunk is present, and loaded. It just doesn't render the surface. The caves (and my base, for that matter) rendered properly.
Definitely similar.