Skeletons behave pre 1.9 Java
Skeletons do not hold onto their bows, shoot rapidly, and do not pull their bows
Created Issue:
Skeletons behave pre 1.9 Java
Skeletons do not hold onto their bows, shoot rapidly, and do not pull their bows
Removed Affects Versions: 1.16.30.57 RTX Beta 1.16.101 Hotfix 1.16.200.57 Beta
What specific device and version are you using? Please only select the one you tried.
IOS
2 of these issues are already tracked at
MCPE-670and MCPE-16209, but the strafing and shooting too fast isn't a valid parity issue as that was introduced in Java 1.9 whereas parity issues are only accepted for Java 1.15/Bedrock 1.14 and above.Thank you for your report!
However, this issue is Invalid for two reasons.
First, only one issue is allowed per report. As noted in the comments above, there are 3 issues, 2 of which are duplicates of existing reports.
Second, you reported a parity issue. We are only tracking parity issues that meet the following criteria on this bug tracker:
Any parity issue that does not meet these criteria are not tracked on the bug tracker and should instead be reported on the Feedback website.
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