Redstone components don't work when attempting to power by target blocks on the z-axis
The problem:
Redstone components that can be connected & redirected by a redstone dust (repeaters, comparators, bells, pistons...) don't work when attempting to power by target blocks, and if the redstone signal that connected to the component is equal to 0...
Somehow the bug occur on z-axis only (on x-axis it works fine).
See pictures to understand the bug more clearly.
Created Issue:
Pistons don't extend when attempt to power by target blocks on the z-axis
The problem:
Pistons don't extend when attempt to power by target blocks, and if the redstone signal that connected to the piston is 0...
Somehow the bug occur on z-axis only (on x-axis it works fine).See pictures to understand the bug more clearly.
- Unresolved
- Open
- Unconfirmed
- Multiple
- Windows 11 and Android 12
- 1.19.20
Pistons don't extend when attempting to power by target blocks on the z-axis
The problem:
Pistons don't extend when attempting to power by target blocks, and if the redstone signal that connected to the piston is 0...
Somehow the bug occur on z-axis only (on x-axis it works fine).See pictures to understand the bug more clearly.
Pistons don'textendwhen attempting to power by target blocks on the z-axisRedstone components don't work when attempting to power by target blocks on the z-axis
The problem:
Pistons don't extendwhen attempting to power by target blocks, and if the redstone signal that connected to thepiston is0...
Somehow the bug occur on z-axis only (on x-axis it works fine).See pictures to understand the bug more clearly.
The problem:
Redstone components that can be connected & redirected by a redstone dust (repeaters, comparators, bells, pistons...) don't work when attempting to power by target blocks, and if the redstone signal that connected to the component is equal to 0...
Somehow the bug occur on z-axis only (on x-axis it works fine).See pictures to understand the bug more clearly.
The problem:
Redstone components that can be connected & redirected by a redstone dust (repeaters, comparators, bells, pistons...) don't work when attempting to power by target blocks,
and if the redstone signal that connected to the component is equal to 0...
Somehow the bug occur on z-axis only (on x-axis it works fine).See pictures to understand the bug more clearly.
The problem:
Redstone components that can be connected & redirected by a redstone dust (repeaters, comparators, bells, pistons...) don't work when attempting to power by target blocks, and if the redstone signal that connected to the component is equal to 0...
Somehow the bug occur on z-axis only (on x-axis it works fine).See pictures to understand the bug more clearly.




Any redstoner could accidentally duplicate this setup and not know why their contraption breaks.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Could you please attach a world where this issue can be observed?
This ticket will automatically reopen when you reply.
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I have provided a new screenshot and a world download.
For more questions I'm ready to answer.
Waiting for a fix for this bug
I could not reproduce the bug on the attached world. Is it still an issue?