Iron bars are incorrectly mirror symmetric
The bug
The texture mapping for iron bars is incorrect, resulting in them appearing roughly mirror symmetric when viewed from the side, instead of roughly rotationally symmetric like the item texture.
How to reproduce
- Place two solid blocks with a one block gap between them
- Place iron bars in this gap
Expected results
The iron bars would look like the item.
Actual results
They appear Ш-shaped instead.
Linked Issues
Created Issue:
Iron bars are incorrectly mirror symmetric
The bug
The texture mapping for iron bars is incorrect, resulting in them appearing roughly mirror symmetric when viewed from the side, instead of roughly rotationally symmetric like the item texture.
How to reproduce
- Place two solid blocks with a one block gap between them
- Place iron bars in this gap
Expected results
The iron bars would look like the item.
Actual results
They appear Ш-shaped instead.
duplicates
Relates to MCPE-170440.
The bug
Iron bars and glass panes look rotationally symmetric (excluding the center 2x2 region) when viewed from above.
Java Edition uses two different "side" connection models for iron bars and glass panes, which differ from each other solely in their top texture mapping, which is done to circumvent this problem, so I consider this behaviour in Bedrock Edition to be a bug.
How to reproduce
- Place two solid blocks with an air gap between them
- Place iron bars or a glass pane in this gap
Expected results
The top texture wouldn't appear almost rotationally symmetric.
Actual results
It does.


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