Ambient Lighting does not update when changing Dimensions or Exiting water
The Bug:
When changing dimensions and exiting water, there is a chance that the lighting does not update.
This is an issue because it can make it be too hard to see in the Nether or End, Not being able too see in the end is especially an issue, because you cant just go to the overworld again.
How to Reproduce:
Simply build a portal between dimensions, and enter it, or enter and exit water. There is a chance the lighting doesn't update.
Expected Result:
The lighting changes to reflect the change in dimensions, and the lighting returns to normal after exiting water.
Observed Result:
The lighting sometimes doesn't update. This only appears to affect the visual ambient light. This does not appear to affect mob spawning. or entity light.
Saving and re-opening the world doesn't seen to do anything, and neither does changing worlds. Copying the world doesn't seem to do anything either. However, restarting the game fixes it.
My laptop is a nVidia Optimus laptop with an AMD CPU.
Notes:
When exiting water, the blue tint disappears, but the lighting remains (it looks like you have night vision).
Created Issue:
Ambient Lighting does not update when changing Dimensions
The Bug:
When changing dimensions, there is a chance that the lighting does not update.
This is an issue because it too hard to see in the Nether or End, Not being able too see in the end is especially an issue, because you cant just go to the overworld again.
How to Reproduce:
Simply build a portal between dimensions. There is a chance the lighting doesn't update.
Expected Result:
The lighting changes to reflect the change in dimensions,
Observed Result:
The lighting sometimes doesn't update. This only appears to affect the visual ambient light, not light coming from blocks. This does not appear to affect mob spawning.
- Unresolved
- Open
- Unconfirmed
- Windows
- Windows 10 22H2 (19045.3803)
- 1.20.51 Hotfix
The Bug:
When changing dimensions, there is a chance that the lighting does not update.
This is an issue because it too hard to see in the Nether or End, Not being able too see in the end is especially an issue, because you cant just go to the overworld again.
How to Reproduce:
Simply build a portal between dimensions. There is a chance the lighting doesn't update.
Expected Result:
The lighting changes to reflect the change in dimensions,
Observed Result:
The lighting sometimes doesn't update. This only appears to affect the visual ambient light,
not lightcoming from blocks. This does not appear to affect mob spawning.The Bug:
When changing dimensions, there is a chance that the lighting does not update.
This is an issue because it too hard to see in the Nether or End, Not being able too see in the end is especially an issue, because you cant just go to the overworld again.
How to Reproduce:
Simply build a portal between dimensions. There is a chance the lighting doesn't update.
Expected Result:
The lighting changes to reflect the change in dimensions,
Observed Result:
The lighting sometimes doesn't update. This only appears to affect the visual ambient light, and it sometimes affects block light. This does not appear to affect mob spawning.
Saving and re-opening the world doesn't seen to do anything. Copying the world doesn't seem to do anything either. However, restarting the game sometimes fixes it, and sometimes causes more weird issues.
The Bug:
When changing dimensions, there is a chance that the lighting does not update.
This is an issue because it too hard to see in the Nether or End, Not being able too see in the end is especially an issue, because you cant just go to the overworld again.
How to Reproduce:
Simply build a portal between dimensions. There is a chance the lighting doesn't update.
Expected Result:
The lighting changes to reflect the change in dimensions,
Observed Result:
The lighting sometimes doesn't update. This only appears to affect the visual ambient light, and it sometimes affects block light. This does not appear to affect mob spawning.
Saving and re-opening the world doesn't seen to do anything. Copying the world doesn't seem to do anything either. However, restarting the game sometimes fixes it, and sometimes causes more weird issues
.The Bug:
When changing dimensions, there is a chance that the lighting does not update.
This is an issue because it too hard to see in the Nether or End, Not being able too see in the end is especially an issue, because you cant just go to the overworld again.
How to Reproduce:
Simply build a portal between dimensions. There is a chance the lighting doesn't update.
Expected Result:
The lighting changes to reflect the change in dimensions,
Observed Result:
The lighting sometimes doesn't update. This only appears to affect the visual ambient light, and it sometimes affects block light(that's the weird blue light). This does not appear to affect mob spawning.
Saving and re-opening the world doesn't seen to do anything. Copying the world doesn't seem to do anything either. However, restarting the game sometimes fixes it, and sometimes causes more weird issues(the blue light bug from the screenshot)
The Bug:
When changing dimensions, there is a chance that the lighting does not update.
This is an issue because it too hard to see in the Nether or End, Not being able too see in the end is especially an issue, because you cant just go to the overworld again.
How to Reproduce:
Simply build a portal between dimensions. There is a chance the lighting doesn't update.
Expected Result:
The lighting changes to reflect the change in dimensions,
Observed Result:
The lighting sometimes doesn't update. This only appears to affect the visual ambient light, and it sometimes affects block emitted light too(that's the weird blue light). This does not appear to affect mob spawning. or entity light.
Saving and re-opening the world doesn't seen to do anything. Copying the world doesn't seem to do anything either. However, restarting the game sometimes fixes it, and sometimes causes more weird issues(the blue light bug from the screenshot)
Note: The blue light thing only happened to me once.
The Bug:
When changing dimensions, there is a chance that the lighting does not update.
This is an issue because it too hard to see in the Nether or End, Not being able too see in the end is especially an issue, because you cant just go to the overworld again.
How to Reproduce:
Simply build a portal between dimensions. There is a chance the lighting doesn't update.
Expected Result:
The lighting changes to reflect the change in dimensions,
Observed Result:
The lighting sometimes doesn't update. This only appears to affect the visual ambient light, and it sometimes affects block emitted light too(that's the weird blue light). This does not appear to affect mob spawning. or entity light.
Saving and re-opening the world doesn't seen to do anything. Copying the world doesn't seem to do anything either. However, restarting the game sometimes fixes it, and sometimes causes more weird issues(the blue light bug from the screenshot)
Note: The blue light thing only happened to me once.
My laptop is a nVidia Optimus laptop with an AMD CPU.
The Bug:
When changing dimensions, there is a chance that the lighting does not update.
This is an issue because it too hard to see in the Nether or End, Not being able too see in the end is especially an issue, because you cant just go to the overworld again.
How to Reproduce:
Simply build a portal between dimensions
.There is a chance the lighting doesn't update.Expected Result:
The lighting changes to reflect the change in dimensions,
Observed Result:
The lighting sometimes doesn't update. This only appears to affect the visual ambient light, and it sometimes affects block emitted light too(that's the weird blue light). This does not appear to affect mob spawning. or entity light.
Saving and re-opening the world doesn't seen to do anything. Copying the world doesn't seem to do anything either. However, restarting the game sometimes fixes it, and sometimes causes more weird issues(the blue light bug from the screenshot)
Note: The blue light thing only happened to me once.
My laptop is a nVidia Optimus laptop with an AMD CPU.
The Bug:
When changing dimensions and exiting water, there is a chance that the lighting does not update.
This is an issue because it can make it be too hard to see in the Nether or End, Not being able too see in the end is especially an issue, because you cant just go to the overworld again.
How to Reproduce:
Simply build a portal between dimensions, and enter it, or enter and exit water There is a chance the lighting doesn't update.
Expected Result:
The lighting changes to reflect the change in dimensions, and when exiting water
Observed Result:
The lighting sometimes doesn't update. This only appears to affect the visual ambient light, and it sometimes affects block emitted light too(that's the weird blue light). This does not appear to affect mob spawning. or entity light.
Saving and re-opening the world doesn't seen to do anything. Copying the world doesn't seem to do anything either. However, restarting the game sometimes fixes it, and sometimes causes more weird issues(the blue light bug from the screenshot)
Note: The blue light thing only happened to me once, and the lighting not updating happened dozens of times.
My laptop is a nVidia Optimus laptop with an AMD CPU.
Ambient Lighting does not update when changing Dimensions/Exiting water
The Bug:
When changing dimensions and exiting water, there is a chance that the lighting does not update.
This is an issue because it can make it be too hard to see in the Nether or End, Not being able too see in the end is especially an issue, because you cant just go to the overworld again.
How to Reproduce:
Simply build a portal between dimensions, and enter it, or enter and exit water There is a chance the lighting doesn't update.
Expected Result:
The lighting changes to reflect the change in dimensions, and
whenexiting waterObserved Result:
The lighting sometimes doesn't update. This only appears to affect the visual ambient light
, and it sometimes affects block emitted light too(that's the weird blue light). This does not appear to affect mob spawning. or entity light.Saving and re-opening the world doesn't seen to do anything. Copying the world doesn't seem to do anything either. However, restarting the game
sometimes fixes it, and sometimes causes more weird issues(the blue light bug from the screenshot)
Note: The blue light thing onlyhappened to me once, and the lighting not updating happened dozens of times.
My laptop is a nVidia Optimus laptop with an AMD CPU.The Bug:
When changing dimensions and exiting water, there is a chance that the lighting does not update.
This is an issue because it can make it be too hard to see in the Nether or End, Not being able too see in the end is especially an issue, because you cant just go to the overworld again.
How to Reproduce:
Simply build a portal between dimensions, and enter it, or enter and exit water. There is a chance the lighting doesn't update.
Expected Result:
The lighting changes to reflect the change in dimensions, and the lighting returns to normal after exiting water.
Observed Result:
The lighting sometimes doesn't update. This only appears to affect the visual ambient light. This does not appear to affect mob spawning. or entity light.
Saving and re-opening the world doesn't seen to do anything. Copying the world doesn't seem to do anything either. However, restarting the game fixes it.
My laptop is a nVidia Optimus laptop with an AMD CPU.
Notes:
When exiting water, the blue tint disappears, but the lighting remains (it looks like you have night vision).
The Bug:
When changing dimensions and exiting water, there is a chance that the lighting does not update.
This is an issue because it can make it be too hard to see in the Nether or End, Not being able too see in the end is especially an issue, because you cant just go to the overworld again.
How to Reproduce:
Simply build a portal between dimensions, and enter it, or enter and exit water. There is a chance the lighting doesn't update.
Expected Result:
The lighting changes to reflect the change in dimensions, and the lighting returns to normal after exiting water.
Observed Result:
The lighting sometimes doesn't update. This only appears to affect the visual ambient light. This does not appear to affect mob spawning. or entity light.
Saving and re-opening the world doesn't seen to do anything, and neither does changing worlds. Copying the world doesn't seem to do anything either. However, restarting the game fixes it.
My laptop is a nVidia Optimus laptop with an AMD CPU.
Notes:
When exiting water, the blue tint disappears, but the lighting remains (it looks like you have night vision).
Ambient Lighting does not update when changing Dimensions/Exiting waterAmbient Lighting does not update when changing Dimensions or Exiting water
duplicates
I submitted MCPE-177946. It was marked as a duplicate of this. Does this bug track the issue with changing dimensions, too, or is that a separate bug?

I will add to this bug and am finding the same issue.
Discovered 05-Jan-2024
Windows 11 PC
Bedrock V1.20.51
Thank you for your report!
We're tracking this issue in
MCPE-175727, so this ticket is being resolved and linked as a duplicate.If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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