Touch Controls: Action Buttons remain pressed down even after buttons are released, if the player attempts to move camera or joystick, right after releasing.
In “joystick & aim crosshair” mode, when releasing an action button (destroy/interact) and then tap-and-holding elsewhere on the screen in quick succession, that action button remains pressed down, despite the button itself being released.
How to Reproduce:
Method A:
1. Set gamemode to survival and hold the destroy action button to break blocks.
2. Quickly release the action button, and at the same time, tap-and-hold elsewhere on the screen. (Best done using the claw technique where thumb is on controls and index moves camera.)
Alternatively, perform both steps at the same time, as in "how_to_reproduce.mov".
Method B:
1. Obtain a bow, set gamemode to survival, and hold the interact action button to draw the bow.
2. Quickly release the action button, and at the same time, tap-and-hold elsewhere on the screen.
Alternatively, perform both steps at the same time, as in "how_to_reproduce - with_joystick.mov". (Note that in this clip, I have also demonstrated that "elsewhere on the screen" includes the joystick zone using the "Hidden Joystick" visibility option setting.)
Expected results:
Action buttons do not remain pressed down.
Observed Results:
When reproduced, the action button still remains pressed down. (Player may unintentionally mine or place blocks/open containers.)
Linked Issues
is duplicated by1
Created Issue:
Touch Controls: Action Buttons remain pressed down even after buttons are released.
Description:
In “joystick & aim crosshair” mode, when releasing the action buttons and tapping elsewhere on the screen in quick succession, the action buttons still remain pressed down.
My Experience:
This happens most when moving right after breaking a block. I end up mining a ton of blocks I didn't mean to mine.
I have “lock joystick” switched off and I turned down the the joystick’s opacity all the way down to 0. I don’t think that’s the cause, but I guess it’s worth mentioning.
At the same time I also turn the player’s head so that could add to it.
How to Reproduce:
1. tap the “break block” action button to break a single block.
2. in quick succession, release the button, turn the player’s head while moving their position using the joystick.
Description:
In “joystick & aim crosshair” mode, when releasing the action buttons and tapping elsewhere on the screen in quick succession, the action buttons still remain pressed down.
My Experience:
This happens most when moving right after breaking a block. I end up mining a ton of blocks I didn't mean to mine.
I have “lock joystick” switched off and I
turned down the the joystick’s opacity all the way down to 0. I don’t think that’s the cause, but I guess it’s worth mentioning.At the same time I also turn the player’s head so that could add to it.
How to Reproduce:
1. tap the “break block” action button to break a single block.
2. in quick succession, release the button, turn the player’s head while moving their position using the joystick.Description:
In “joystick & aim crosshair” mode, when releasing the action buttons and tapping elsewhere on the screen in quick succession, the action buttons still remain pressed down.
My Experience:
This happens most when moving right after breaking a block. I end up mining a ton of blocks I didn't mean to mine.
I have “lock joystick” switched off and I have “hidden joystick” toggled on. I don’t think that’s the cause, but I guess it’s worth mentioning.
At the same time I also turn the player’s head so that could add to it.
How to Reproduce:
1. tap the “break block” action button to break a single block.
2. in quick succession, release the button, turn the player’s head while moving their position using the joystick.
Description:
In “joystick & aim crosshair” mode, when releasing the action buttons and tapping elsewhere on the screen in quick succession, the action buttons still remain pressed down.
My Experience:
This happens most when
movingright after breaking a block. I end up mining a ton of blocks I didn't mean to mine.I have “lock joystick” switched off and I have “hidden joystick” toggled on. I don’t think that’s the cause, but I guess it’s worth mentioning.
At the same time I also turn the player’s head so that could add to it.
How to Reproduce:
1. tap the “break block” action button to break a single block.
2. in quick succession, release the button, turn the player’s headwhile moving their position using the joystick.Description:
In “joystick & aim crosshair” mode, when releasing the action buttons and tapping elsewhere on the screen in quick succession, the action buttons still remain pressed down.
My Experience:
This happens most when looking around right after breaking a block and releasing the button. I end up mining a ton of blocks I didn't mean to mine.
How to Reproduce:
1. tap the “break block” action button to break a single block.
2. in quick succession, release the button, turn the player’s head.
Description:
In “joystick & aim crosshair” mode, when releasing the action buttons and t
apping elsewhere on the screen in quick succession, the action buttons still remain pressed down.My Experience:
This happens most when looking around right after breaking a block and releasing the button. I end up mining a ton of blocks I didn't mean to mine.
How to Reproduce:
1. tap the “break block” action button to break a single block.
2. in quick succession, release the button, turn the player’s head.Description:
In “joystick & aim crosshair” mode, when releasing the action buttons and then tap-and-holding elsewhere on the screen in quick succession, the action buttons still remain pressed down.
My Experience:
This happens most when looking around right after breaking a block and releasing the button. I end up mining a ton of blocks I didn't mean to mine.
This can also happen if you instead moved with the joystick, rather than turning around.
How to Reproduce:
1. tap the “break block” action button to break a single block.
2. in quick succession, release the button, turn the player’s head.
is duplicated by
Description:
In “joystick & aim crosshair” mode, when releasing the action buttons and then tap-and-holding elsewhere on the screen in quick succession, the action buttons still remain pressed down.
My Experience:
This happens most when looking around right after breaking a block and releasing the button. I end up mining a ton of blocks I didn't mean to mine.
This can also happen if you instead moved with the joystick, rather than turning around.
How to Reproduce:
1. tap the “break block” action button to break a single block.
2. in quick succession, release the button, turn the player’s head.In “joystick & aim crosshair” mode, when releasing the action buttons and then tap-and-holding elsewhere on the screen in quick succession,
My Experience:
This happens most when looking around right after breaking a block and releasing the button. I end up mining a ton of blocks I didn't mean to mine.
This can also happen if you instead moved with the joystick, rather than turning around.
How to Reproduce:
1. tap the “break block” action button to break a single block.
2. in quick succession, release the button, turn the player’s head (look around).Observed Results:
Sometimes the action buttons still remain pressed down.
Touch Controls: Action Buttons remain pressed down even after buttons are released, if player looks around right after releasing.
In “joystick & aim crosshair” mode, when releasing the action buttons and then tap-and-holding elsewhere on the screen in quick succession,
My Experience:This happens most when looking around right after breaking a block and releasing the button. I end up mining a ton of blocks I didn't mean to mine.
This can also happen if you instead moved with the joystick, rather than turning around.
How to Reproduce:
1. tap the “break block” action button to break a single block.
2. in quick succession, release the button, turn the player’s head (look around).Observed Results:
Sometimes the action buttons still remain pressed down.In “joystick & aim crosshair” mode, when releasing the action buttons and then tap-and-holding elsewhere on the screen in quick succession,
How to Reproduce:
1. tap the “break block” action button to break a single block.
2. in quick succession, release the button, turn the player’s head (look around).Expected results:
Action buttons do not remain pressed down.
Observed Results:
Sometimes the action buttons still remain pressed down.
Notes:
This happens most when looking around right after breaking a block and releasing the button. I end up mining a ton of blocks I didn't mean to mine.
This can also happen if you instead moved with the joystick, rather than turning around.
I updated it because I don’t think it actually has anything to do with the joystick. It’s particularly when you press and then release (with one finger), and look around (with another finger). But you have to be quick to get it to happen.
edit:
I did actually get it to occur when moving with the joystick. Doesn’t seem to happen every time though.
In “joystick & aim crosshair” mode, when releasing the action buttons and then tap-and-holding elsewhere on the screen in quick succession,
How to Reproduce:
1.
tap the “break block”action buttonto break a single block.
2. in quick succession, release the button, turn the player’s head (look around).Expected results:
Action buttons do not remain pressed down.
Observed Results:
Sometimes the action buttonsstill remain pressed down.Notes:
This happens most when looking around right after breaking a block and releasing the button. I end up mining a ton of blocks I didn't mean to mine.
This can also happen if you instead moved with the joystick, rather than turning around.
In “joystick & aim crosshair” mode, when releasing the action buttons and then tap-and-holding elsewhere on the screen in quick succession,
How to Reproduce:
1. Set gamemode to survival and break blocks using action buttons in crosshair mode.
2. in quick succession, release the button and move the camera with another finger at the same time. (Best done using the claw technique where thumb is on controls and index moves camera.)Expected results:
Action buttons do not remain pressed down.
Observed Results:
When releasing the thumb, sometimes the action button still remains pressed down, due to the finger moving the camera, even if it's nowhere near the buttons.
Notes:
This happens most when looking around right after breaking a block and releasing the button. I end up mining a ton of blocks I didn't mean to mine.
This can also happen if you instead moved with the joystick, rather than turning around.
In “joystick & aim crosshair” mode, when releasing the action buttons and then tap-and-holding elsewhere on the screen in quick succession,
How to Reproduce:
1. Set gamemode to survival and break blocks using action buttons in crosshair mode.
2. in quick succession, release the button and move the camera with another finger at the same time. (Best done using the claw technique where thumb is on controls and index moves camera.)Expected results:
Action buttons do not remain pressed down.
Observed Results:
When releasing the thumb, sometimes the action button still remains pressed down, due to the finger moving the camera, even if it's nowhere near the buttons.
Notes:
This happens most when looking around right after breaking a block and releasing the button.I end up mining a ton of blocks I didn't mean to mine.This can also happen if you instead moved with the joystick, rather than turning around.
In “joystick & aim crosshair” mode, when releasing the action buttons and then tap-and-holding elsewhere on the screen in quick succession,
How to Reproduce:
1. Set gamemode to survival and break blocks using action buttons in crosshair mode.
2. in quick succession, release the button and move the camera with another finger at the same time. (Best done using the claw technique where thumb is on controls and index moves camera.)Expected results:
Action buttons do not remain pressed down.
Observed Results:
When releasing the thumb, sometimes the action button still remains pressed down, due to the initiation of the index finger moving the camera, even if it's nowhere near the buttons.
Notes:
I end up mining a ton of blocks I didn't mean to mine.
In “joystick & aim crosshair” mode, when releasing the action buttons and then tap-and-holding elsewhere on the screen in quick succession,
How to Reproduce:
1. Set gamemode to survival and break blocks using action buttons in crosshair mode.
2. in quick succession, release the button and move the camera with another finger at the same time. (Best done using the claw technique where thumb is on controls and index moves camera.)Expected results:
Action buttons do not remain pressed down.
Observed Results:
When releasing the thumb, sometimes the action button still remains pressed down, due to the initiation of the index finger moving the camera, even if it's nowhere near the buttons.
Notes:
I end up mining a ton of blocks I didn't mean to mine.
In “joystick & aim crosshair” mode, when releasing the action buttons and then tap-and-holding elsewhere on the screen in quick succession,
How to Reproduce:
1. Set gamemode to survival and break blocks using action buttons in crosshair mode.
2. in quick succession, release the button and move the camera with another finger at the same time. (Best done using the claw technique where thumb is on controls and index moves camera.)Expected results:
Action buttons do not remain pressed down.
Observed Results:
When releasing the thumb, sometimes the action button still remains pressed down, due to the initiation of the index finger moving the camera, even if it's nowhere near the buttons. (I end up mining a ton of blocks I didn't mean to mine.)
In “joystick & aim crosshair” mode, when releasing the action buttons and then tap-and-holding elsewhere on the screen in quick succession,
How to Reproduce:
1. Set gamemode to survival and break blocks using action buttons in crosshair mode.
2. in quick succession, release the button and move the camera with another finger at the same time. (Best done using the claw technique where thumb is on controls and index moves camera.)Expected results:
Action buttons do not remain pressed down.
Observed Results:
When releasing the thumb, sometimes the action button still remains pressed down, due to the initiation of the index finger moving the camera, even if it's nowhere near the buttons. (I end up mining a ton of blocks I didn't mean to mine. Or unintentionally open containers.)
Touch Controls: Action Buttons remain pressed down even after buttons are released, if playerlooks around rightafter releasing.Touch Controls: Action Buttons remain pressed down even after buttons are released, if player moves camera after releasing.
In “joystick & aim crosshair” mode, when releasing the action buttons and then tap-and-holding elsewhere on the screen in quick succession,
How to Reproduce:
1. Set gamemode to survival and break blocks using action buttons in crosshair mode.
2. in quick succession, release the button and move the camera with another finger at the same time. (Best done using the claw technique where thumb is on controls and index moves camera.)Expected results:
Action buttons do not remain pressed down.
Observed Results:
When releasing the thumb, sometimes the action button still remains pressed down, due to the initiation of the index finger moving the camera, even if it's nowhere near the buttons. (I end up mining a ton of blocks I didn't mean to mine. Or unintentionally place blocks / open containers.)
Obviously its not an easy thing to record (mainly because when it does happen, I just instinctively let go of the screen), but I've uploaded an example of what would happen when you've got it right.
In “joystick & aim crosshair” mode, when releasing the action buttons and then tap-and-holding elsewhere on the screen in quick succession,
How to Reproduce:
1. Set gamemode to survival and break blocks using action buttons in crosshair mode.
2. in quick succession, release the button and move the camera with another finger at the same time. (Best done using the claw technique where thumb is on controls and index moves camera.)Alternatively, see "how_to_reproduce.mov".
Expected results:
Action buttons do not remain pressed down.
Observed Results:
When releasing the thumb, sometimes the action button still remains pressed down, due to the initiation of the index finger moving the camera, even if it's nowhere near the buttons. (I end up mining a ton of blocks I didn't mean to mine. Or unintentionally place blocks / open containers.)
Touch Controls: Action Buttons remain pressed down even after buttons are released, if player movescamera after releasing.Touch Controls: Action Buttons remain pressed down even after buttons are released, if player attempts to move camera right after releasing.
Touch Controls: Action Buttons remain pressed down even after buttons are released, if player attempts to move camera or joystick, right after releasing.
Touch Controls: Action Buttons remain pressed down even after buttons are released, if the player attempts to move camera or joystick, right after releasing.
In “joystick & aim crosshair” mode, when releasing
theaction buttonsand then tap-and-holding elsewhere on the screen in quick succession,How to Reproduce:
1. Set gamemode to survival and
break blocks using action buttons in crosshair mode.
2.in quick succession,release the button andmovethecamera with another finger at the same time. (Best done using the claw technique where thumb is on controls and index moves camera.)
Alternatively, see "how_to_reproduce.mov".Expected results:
Action buttons do not remain pressed down.
Observed Results:
When releasing the thumb, sometimes the action button still remains pressed down, due to the initiation of the index finger moving the camera, even if it's nowhere near the buttons. (I end up mining a ton of blocks I didn't mean to mine. Or unintentionally place blocks / open containers.)
In “joystick & aim crosshair” mode, when releasing an action button (destroy/interact) and then tap-and-holding elsewhere on the screen in quick succession, that action button remains pressed down, despite the button itself being released.
How to Reproduce:
1. Set gamemode to survival and hold the destroy action button to break blocks.
2. Quickly release the action button, and at the same time, tap-and-hold elsewhere on the screen. (Best done using the claw technique where thumb is on controls and index moves camera.)See "how_to_reproduce.mov".
Expected results:
Action buttons do not remain pressed down.
Observed Results:
When releasing the thumb, sometimes the action button still remains pressed down, due to the initiation of the index finger moving the camera, even if it's nowhere near the buttons. (I end up mining a ton of blocks I didn't mean to mine. Or unintentionally place blocks / open containers.)
In “joystick & aim crosshair” mode, when releasing an action button (destroy/interact) and then tap-and-holding elsewhere on the screen in quick succession, that action button remains pressed down, despite the button itself being released.
How to Reproduce:
1. Set gamemode to survival and hold the destroy action button to break blocks.
2. Quickly release the action button, and at the same time, tap-and-hold elsewhere on the screen. (Best done using the claw technique where thumb is on controls and index moves camera.)See "how_to_reproduce.mov".
Expected results:
Action buttons do not remain pressed down.
Observed Results:
When releasing the thumb, sometimes the action button still remains pressed down, due to the initiation of the index finger moving the camera, even if it's nowhere near the buttons. (I end up mining a ton of blocks I didn't mean to mine. Or unintentionally place blocks / open containers.)
In “joystick & aim crosshair” mode, when releasing an action button (destroy/interact) and then tap-and-holding elsewhere on the screen in quick succession, that action button remains pressed down, despite the button itself being released.
How to Reproduce:
1. Set gamemode to survival and hold the destroy action button to break blocks.
2. Quickly release the action button, and at the same time, tap-and-hold elsewhere on the screen. (Best done using the claw technique where thumb is on controls and index moves camera.)Alternatively, perform both steps at the same time, as in "how_to_reproduce.mov".
Expected results:
Action buttons do not remain pressed down.
Observed Results:
When releasing the thumb, sometimes the action button still remains pressed down, due to the initiation of the index finger moving the camera, even if it's nowhere near the buttons. (I end up mining a ton of blocks I didn't mean to mine. Or unintentionally place blocks / open containers.)
In “joystick & aim crosshair” mode, when releasing an action button (destroy/interact) and then tap-and-holding elsewhere on the screen in quick succession, that action button remains pressed down, despite the button itself being released.
How to Reproduce:
1. Set gamemode to survival and hold the destroy action button to break blocks.
2. Quickly release the action button, and at the same time, tap-and-hold elsewhere on the screen. (Best done using the claw technique where thumb is on controls and index moves camera.)Alternatively, perform both steps at the same time, as in "how_to_reproduce.mov".
Expected results:
Action buttons do not remain pressed down.
Observed Results:
When re
leasing the thumb, sometimesthe action button still remains pressed down, due to the initiation of the index finger moving the camera, even if it's nowhere near the buttons. (I end up mining a ton of blocks I didn't mean to mine. Or unintentionallyplace blocks/open containers.)In “joystick & aim crosshair” mode, when releasing an action button (destroy/interact) and then tap-and-holding elsewhere on the screen in quick succession, that action button remains pressed down, despite the button itself being released.
How to Reproduce:
1. Set gamemode to survival and hold the destroy action button to break blocks.
2. Quickly release the action button, and at the same time, tap-and-hold elsewhere on the screen. (Best done using the claw technique where thumb is on controls and index moves camera.)Alternatively, perform both steps at the same time, as in "how_to_reproduce.mov".
Expected results:
Action buttons do not remain pressed down.
Observed Results:
When reproduced, the action button still remains pressed down. (Player may unintentionally mine or place blocks/open containers.)
In “joystick & aim crosshair” mode, when releasing an action button (destroy/interact) and then tap-and-holding elsewhere on the screen in quick succession, that action button remains pressed down, despite the button itself being released.
How to Reproduce:
1. Set gamemode to survival and hold the destroy action button to break blocks.
2. Quickly release the action button, and at the same time, tap-and-hold elsewhere on the screen. (Best done using the claw technique where thumb is on controls and index moves camera.)Alternatively, perform both steps at the same time, as in "how_to_reproduce.mov".
Expected results:
Action buttons do not remain pressed down.
Observed Results:
When reproduced, the action button still remains pressed down. (Player may unintentionally mine or place blocks/open containers.)
In “joystick & aim crosshair” mode, when releasing an action button (destroy/interact) and then tap-and-holding elsewhere on the screen in quick succession, that action button remains pressed down, despite the button itself being released.
How to Reproduce:
Method A:
1. Set gamemode to survival and hold the destroy action button to break blocks.
2. Quickly release the action button, and at the same time, tap-and-hold elsewhere on the screen. (Best done using the claw technique where thumb is on controls and index moves camera.)Alternatively, perform both steps at the same time, as in "how_to_reproduce.mov".
Method B:
1. Obtain a bow, set gamemode to survival, and hold the interact action button to draw the bow.
2. Quickly release the action button, and at the same time, tap-and-hold elsewhere on the screen.Alternatively, perform both steps at the same time, as in how_to_reproduce - with_joystick.mov. (Note that in this clip, I have also demonstrated that "elsewhere on the screen" includes the joystick zone using the "Hidden Joystick" visibility option setting.)
Expected results:
Action buttons do not remain pressed down.
Observed Results:
When reproduced, the action button still remains pressed down. (Player may unintentionally mine or place blocks/open containers.)
In “joystick & aim crosshair” mode, when releasing an action button (destroy/interact) and then tap-and-holding elsewhere on the screen in quick succession, that action button remains pressed down, despite the button itself being released.
How to Reproduce:
Method A:
1. Set gamemode to survival and hold the destroy action button to break blocks.
2. Quickly release the action button, and at the same time, tap-and-hold elsewhere on the screen. (Best done using the claw technique where thumb is on controls and index moves camera.)Alternatively, perform both steps at the same time, as in "how_to_reproduce.mov".
Method B:
1. Obtain a bow, set gamemode to survival, and hold the interact action button to draw the bow.
2. Quickly release the action button, and at the same time, tap-and-hold elsewhere on the screen.Alternatively, perform both steps at the same time, as in how_to_reproduce - with_joystick.mov. (Note that in this clip, I have also demonstrated that "elsewhere on the screen" includes the joystick zone using the "Hidden Joystick" visibility option setting.)
Expected results:
Action buttons do not remain pressed down.
Observed Results:
When reproduced, the action button still remains pressed down. (Player may unintentionally mine or place blocks/open containers.)
In “joystick & aim crosshair” mode, when releasing an action button (destroy/interact) and then tap-and-holding elsewhere on the screen in quick succession, that action button remains pressed down, despite the button itself being released.
How to Reproduce:
Method A:
1. Set gamemode to survival and hold the destroy action button to break blocks.
2. Quickly release the action button, and at the same time, tap-and-hold elsewhere on the screen. (Best done using the claw technique where thumb is on controls and index moves camera.)Alternatively, perform both steps at the same time, as in "how_to_reproduce.mov".
Method B:
1. Obtain a bow, set gamemode to survival, and hold the interact action button to draw the bow.
2. Quickly release the action button, and at the same time, tap-and-hold elsewhere on the screen.Alternatively, perform both steps at the same time, as in "how_to_reproduce - with_joystick.mov". (Note that in this clip, I have also demonstrated that "elsewhere on the screen" includes the joystick zone using the "Hidden Joystick" visibility option setting.)
Expected results:
Action buttons do not remain pressed down.
Observed Results:
When reproduced, the action button still remains pressed down. (Player may unintentionally mine or place blocks/open containers.)
Thank you for your report!
We're tracking this issue in MCPE-180782, so this ticket is being resolved and linked as a duplicate.
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Sounds like a duplicate of MCPE-180782.
I've attached files of 2 instances where the bug caught me off guard while building up some towers for my base.
Could it be a side-effect of the action buttons' lack of a camera dead zone? Since this bug does not occur for the jump button nor the sneak button.
I've figured out how to get it to happen consistently: how_to_reproduce.mov
Can confirm, not only does it occur when using camera right afterwards, but also occurs when using joystick right afterwards (with invisible joystick setting): how_to_reproduce - with_joystick.mov