When a sheep is killed in one shot with a bow enchanted with flame, it first drops the raw mutton and then the cooked mutton
Steps to Reproduce
1.In the Creative or Survival mode take an enchanted bow with flame
2. You must kill a sheep with just one shot, then enchant Him with Power 5
3. When you kill the sheep you will see that it drops the raw meat and soon after the cooked meat
Created Issue:
When we kill a sheep with just one bow shot enchanted with flame she drops once the raw meat and after drops the cooked meat
Steps to Reproduce
1.In the Creative or Survival mode take an enchanted bow with flame
2. You must kill a sheep with just one shot, then enchant Him with Power 5
3. When you kill the sheep you will see that it drops the raw meat and soon after the cooked meat
Changed Summary:
Whenwe kill a sheep with just one bow shotenchanted with flameshedropsoncethe raw meat and after dropsthe cooked meatWhen a sheep is killed in one shot with a bow enchanted with flame, it drops first the raw mutton and then the cooked mutton
Changed Summary:
When a sheep is killed in one shot with a bow enchanted with flame, itdrops firstthe raw mutton and then the cooked muttonWhen a sheep is killed in one shot with a bow enchanted with flame, it first drops the raw mutton and then the cooked mutton
Added Attachments:
Added ADO: 51692
Can confirm- see attached video
I also edited the title to be more clear.
Interestingly, this bug only seems to occur with sheep, and not with any other mobs. I've tested cows, pigs, rabbits, & mooshrooms... and all of them acted as you would expect, except that they didn't drop cooked meat at all (only raw), which may be a bug, since they WERE technically on fire when they died.
Also, if the sheep is NOT one-shot-killed, and it's killing blow is made while it is already on fire, then it will initially drop cooked mutton, and then drop MORE cooked mutton a couple moments later. It's like the sheep is dying twice... once because of the power of the bow, and the 2nd time because of the fire.
I cannot reproduce in 1.0.4.1. The 1.0.4.1 changelog states that this has been fixed, and I am unable to reproduce it in the latest beta. Make sure you are running the latest MCPE beta version: 1.0.4 beta build 2 AKA 1.0.4.1. Resolving as fixed... if you are still able to reproduce this bug in 1.0.4.1, let me know and I'll reopen this ticket.