/ Effect (speed) command does not work properly when using it on some mob
Update by [Mojang] Mega_Spud (Jay Wells)
The speed effect doesn't apply to all mobs/entities.
What I expected to happen:
I expected the command /effect @e speed 150 50 to apply to all entity/mobs
What actually happened:
Several mobs were unaffected.
Steps to Reproduce:
- Use the command /effect @e speed 150 50
- Notice that some mobs are not affected
List of mobs that don't appear to get the speed affect (update):
- Creeper
- Villager
- Zombie
- Pigman
- Sheep
Original Description:
Steps to Reproduce
1.Use the / effect (Speed) command on some mob for eg a zombie. As you can see the zombie still gets its normal speed instead of increasing it
Created Issue:
/ Effect (speed) command does not work properly when using it on some mob
Steps to Reproduce
1.Use the / effect (Speed) command on some mob for eg a zombie. As you can see the zombie still gets its normal speed instead of increasing it
Steps to Reproduce
1.Use the / effect (Speed) command on some mob for eg a zombie. As you can see the zombie still gets its normal speed instead of increasing it
Update by [Mojang] Mega_Spud (Jay Wells)
The speed effect doesn't apply to all mobs/entities.
What I expected to happen:
I expected the command /effect @e speed 150 50 to apply to all entity/mobsWhat actually happened:
Several mobs were unaffected.Steps to Reproduce:
- Use the command /effect @e speed 150 50
- Notice that some mobs are not affected
List of mobs that don't appear to get the speed affect (update):
- Creeper
- Villager
- Zombie
- Pigman
- Sheep
Original Description:
Steps to Reproduce1.Use the / effect (Speed) command on some mob for eg a zombie. As you can see the zombie still gets its normal speed instead of increasing it
Fixed This issue in 1.1.0.5
I honestly expected the undead mobs to get slowness instead. Because all positive effects they get become negative and vice Versa.
This issue has been fixed in 1.1.0.5